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After a tool breaks the player is given a new Item 1.7.10


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I'm a bit of a noob. Would you mind assisting me in putting it in my class?



package com.MilkyRacingMowers.item;

import net.minecraft.block.Block;
import net.minecraft.item.ItemSword;

public class GlassSword2 extends ItemSword{

    public GlassSword2(ToolMaterial glass) {

Any time I try do do anything with override it underlines the '@'



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