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Featured Replies

Posted
public Item getItemDropped(IBlockState state, Random rand, int fortune) 
	 {
		return this == Reference.TestBlocks.RED_DIAMOND_ORE ? Reference.TestItems.RED_DIAMOND : Item.getItemFromBlock(this);

I want to make my block drop this item but it says BlockRedOre and Reference.TestBlocks are incompatible operand types, what do i do? (I put it in the BlockRedOre class just in case it has something to do with it)

Edited by SorestPegasus

  • Author
19 hours ago, Jay Avery said:

Post your whole Block and Reference classes.

package sorestpegasus.test_mod;

public class Reference {
	
	public static final String MOD_ID = "kys";
	public static final String NAME = "Keep Out";
	public static final String VERSION = "0.2";
	public static final String ACCEPTED_VERSIONS = "[1.9.4,1.10.2]";
	
	public static final String CLIENT_PROXY_CLASS = "sorestpegasus.test_mod.proxy.ClientProxy";
	public static final String SERVER_PROXY_CLASS = "sorestpegasus.test_mod.proxy.ServerProxy";
	
	public static enum TestItems {
		DOUGHNUT("doughnut", "ItemDoughnut"), 
		NACHOS("nachos", "ItemNachos"),
		RED_DIAMOND("red_diamond", "ItemRedDiamond");
		
		private String unlocalizedName;
		private String registryName;
		
		TestItems(String unlocalizedName, String registryName) {
			this.unlocalizedName = unlocalizedName;
			this.registryName = registryName;
		}
		
		public String getUnlocalizedName() 
		{
			return unlocalizedName;
		}
		
		public String getRegistryName() 
		{
			return registryName;
		}
	}
	
	public static enum TestBlocks {
		RED_DIAMOND_BLOCK("red_diamond_block", "BlockRedDiamond"), 
		RED_DIAMOND_ORE("red_diamond_ore", "BlockRedOre");

		private String unlocalizedName;
		private String registryName;
		
		TestBlocks(String unlocalizedName, String registryName) {
			this.unlocalizedName = unlocalizedName;
			this.registryName = registryName;
		}
		
		public String getUnlocalizedName() 
		{
			return unlocalizedName;
		}
		
		public String getRegistryName() 
		{
			return registryName; 
		}
		
		
	}
}	
		

the reference class

  • Author
19 hours ago, Jay Avery said:

Post your whole Block and Reference classes.

package sorestpegasus.test_mod.init;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraftforge.fml.common.registry.GameRegistry;
import sorestpegasus.test_mod.blocks.BlockRedDiamond;
import sorestpegasus.test_mod.blocks.BlockRedOre;

public class ModBlocks {
	
	public static Block red_diamond_block;
	public static Block red_diamond_ore;

	public static void init() {
		red_diamond_block = new BlockRedDiamond();
		red_diamond_ore = new BlockRedOre();

	}
	
	public static void register() {
		registerBlock(red_diamond_block);
		registerBlock(red_diamond_ore);
	}
	
	public static void registerBlock(Block block) {
		GameRegistry.register(red_diamond_block);
		GameRegistry.register(red_diamond_ore);
		ItemBlock item = new ItemBlock(block);
		item.setRegistryName(block.getRegistryName());
		GameRegistry.register(item);
	}
			
	public static void registerRenders() {
		registerRender(red_diamond_block);
		registerRender(red_diamond_ore); 
	}
	
	private static void registerRender(Block block) {
		Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory" ));
	}
	

}

blocks class

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