Jump to content

Recommended Posts

Posted

Hi,

I'm updating a mod source code but I don't know how to correct this :

EntityList.GetEntityStringFromClass() this Method no longer exist in EntityList, I'm trying to use GetEntityString instead but i cant figure out which Entity it's trying to get the String of, as it's a really disgusting code :

		fontRenderer.drawStringWithShadow(
			index + " (" + EntityList.getEntityStringFromClass(EntityList.getClassFromID(Integer.parseInt(index))) + "): " + val,
			leftAlign, 2 + 9 * lineNumber, 0xFFFFFF);

So please correct me if it's wrong, but if I understand correctly it's trying to get the String of an Entity by its Class (with Method 'getEntityStringFromClass'), then it's trying to get the Class from an ID (with method 'getClassFromID'), and then it's trying to get the ID converting a String (index) to an int (like an ID is)  (with 'parseInt').

What I do not understand is what is index, which String is it refering to. If i know that I could use instead 'GetEntityString', as I need the Entity pointed here to use that.

'index' is refering to :

		for (String index : sort)

Then 'sort' is refering to :

		List<String> sort = new ArrayList<String>(sheet.keySet());

... then 'sheet' is refering to :

	private void debugScanWithSheet(final Sheet sheet, boolean isDeltaPass)

... So i'm lost, help please

 

 

Here is the source code :     

VisualDebugger.java

Posted (edited)

To make it a bit more clear:
The method debugScanWithSheet gets a Sheet object from dataGatherer::getSheet.
It then creates an ArrayList<String> using the keys from the mentioned sheet.

It then iterates through each element in the arraylist with a ForEach loop, where each new value is called "index".

If the scanDebug begins with "detect_", it assigns a new variable val to sheet.get(index).

If val is not 0 nor Integer.MAX_VALUE, and index is not 0, it draws the string.

As such, you need to investigate how the Sheet object looks like. What is the key->value structure? (string->what?)
What does the String represent? The entity-id? It would seem the most likely.

For future reference, please post your code to pastebin.com or similar webpages. GitHub would be the most optimal.

Edited by Matryoshika

Also previously known as eAndPi.

"Pi, is there a station coming up where we can board your train of thought?" -Kronnn

Published Mods: Underworld

Handy links: Vic_'s Forge events Own WIP Tutorials.

Posted

Ok, I tried to figure out what Sheet Object looks like as you said, but finally when I looked again to the formula :

fontRenderer.drawStringWithShadow(
			index + " (" + EntityList.getEntityStringFromClass(EntityList.getClassFromID(Integer.parseInt(index))) + "): " + val,
			leftAlign, 2 + 9 * lineNumber, 0xFFFFFF);

I saw that the main goal was to get a String, but in fact index is already a String so it's kind of loopy for nothing if i'm not wrong. Then I replace the code with simply this :

							fontRenderer.drawStringWithShadow(
								index + " (" + index + "): " + val,
								leftAlign, 2 + 9 * lineNumber, 0xFFFFFF);

And it gives me no errror, but maybe the result is not the same ?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • im new to minecraft java modding and I am looking for some help on adding a custom dimension to minecraft java version 1.21.1   I haven't managed to find a good 1.21.1 minecraft dimension turtorial for intellij modding.  all I could find online is how to make the json files for the custom dimension but not how to setup the custom dimension in the game.    im using forge's recommended version for minecraft 1.21.1, any help would be appreciated
    • Thank you for the suggestion if figure that it should be able to support around 40 based on my previous experiences hosting but no one really seems to have a concrete way of figuring it out. You have been alot more helpful than most people and i will probably set up Linux tomorrow.
    • https://mclo.gs/e8nuqSA My friend and I are having the same issue with this pack. We're trying to play on BMC4 with a bunch of extra mods. The game loads up to 'mod gathering' and then crashes. Mod list changes beyond the modpack: Added mods: alexscaves-2.0.2.jar alexsmobsinteraction-5.4-all.jar Apotheosis-1.20.1-7.4.8.jar ApothicAttributes-1.20.1-1.3.7.jar ApothicCombat-1.20.1-1.1.0.jar ApothicCurios-1.20.1-1.0.3e.jar ArmorPoser-forge-1.20.1-2.2.2.jar ars_nouveau-1.20.1-4.12.7-all.jar attributizer-2.1.jar bendy-lib-forge-4.0.0.jar betterarcheology-1.2.1-1.20.1.jar bettercombat-forge-1.8.6+1.20.1.jar BetterThirdPerson-Forge-1.20-1.9.0.jar born_in_chaos_[Forge]1.20.1_1.7.jar cataclysm_ut_lite-AT - 1.20.1.jar celestisynth-1.20.1-1.3.1.jar cobweb-forge-1.20.1-1.0.1.jar common-networking-forge-1.0.5-1.20.1.jar Critters n' Crawlers-2.2.2-mc1.20.1.jar crittersandcompanions-forge-2.2.2.jar domesticationinnovation-1.7.1-1.20.1.jar dummmmmmy-1.20-2.0.6.jar emotecraft-for-MC1.20.1-2.2.7-b.build.50-forge.jar EmoteTweaks-4.0.2.27-forge.jar exposure-1.20.1-1.7.14-forge.jar faunify-forge-1.20.1-1.1.2.jar hallucinatory_plants-2.3.0-1.20.1-forge.jar Icarus-Forge-2.12.0.jar integrated_api-1.5.1+1.20.1-forge.jar irons_spellbooks-1.20.1-3.4.0.9.jar iwannaskate-1.2.0.jar l2library-2.5.1.jar letsdo-API-forge-1.2.15-forge.jar letsdo-bakery-forge-2.0.5.jar letsdo-brewery-forge-2.0.3.jar letsdo-brewery-forge-2.0.5.jar letsdo-candlelight-forge-2.0.2.jar letsdo-farm_and_charm-forge-1.0.4.jar letsdo-herbalbrews-forge-1.0.12.jar letsdo-nethervinery-forge-1.2.17.jar letsdo-vinery-forge-1.4.39.jar modulargolems-2.5.19.jar mutil-1.20.1-6.2.0.jar Pehkui-3.8.2+1.20.1-forge.jar Placebo-1.20.1-8.6.3.jar player-animation-lib-forge-1.0.2-rc1+1.20.jar Powah-5.0.10.jar productivebees-1.20.1-12.6.0.jar Rats-1.20.1-8.1.3.jar refinedstorage-1.12.4.jar refinedstorageaddons-0.10.0.jar RSInfinityBooster-1.20.1-1.0+41.jar rsjukeboxes-1.20.1-1.0.1.0.jar ScorchedGuns-0.4.1-1.20.1.jar simplyswords-forge-1.56.0-1.20.1.jar sophisticatedbackpacks-1.20.1-3.23.23.1281.jar sophisticatedcore-1.20.1-1.2.75.1033.jar soul-fire-d-forge-1.20.1-4.0.11.jar supermartijn642configlib-1.1.8-forge-mc1.20.jar the_bumblezone-7.7.1+1.20.1-forge.jar the_dirty_stuff-2.1-forge-1.20.1.jar traveloptics-4.4.0-1.20.1.jar unusualprehistory-1.5.0.3.jar voicechat-forge-1.20.1-2.5.30.jar wits-1.1.0+1.20.1-forge.jar xercapaint-1.20.1-1.0.1.jar Updated mods: azurelib (3.0.8 > 3.0.9) lithostitched-forge-1.20.1-1.4.10.jar > lithostitched-forge-1.20.1-1.4.11.jar  
    • Graphics are irrelevant for a server. According to google, it should support 20-40. I literally asked it "how many players on a lightly modded minecraft server will a ryzen 5 2600 with 32GB ram support?" Maybe someone with some real world experience has further input. I can say without a doubt that if you run Linux as opposed to windows for the server operating system, you will get better performance and have more resources available to your server.
    • Could someone help me to figure out what's the problem?  I get this crash when I try to enter to a world in forge 1.12.2:  The game crashed: exception in server tick loop Error: java.lang.NullPointerException: Exception in server tick loop Error code: -1 here is the crash report crash-2025-07-15_20.44.02-server333.txt
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.