Posted April 5, 20178 yr So, if one has a bunch of closely-related mods, and (for ease of maintenance and CurseForge uploading) one wants to bundle them into one mod that uses the config file to enable/disable sub-modules, what are some good ways to go about it? Links to source code of mods that do such things (i.e. GrowthcraftCE--have link) would be most useful, and if you have some notions of pros and cons of various methods, I would like to read them. Stuff I maintain: https://minecraft.curseforge.com/members/sinhika/projects Repositories: https://github.com/Sinhika?tab=repositories
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