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Posted

Hello, i'm trying to make a mod that makes some things easier on a server i play with, so the mod has to be 100% client side.

 

My problem is i don't know which events are client side.

 

I see 2 events which might be useful EntityItemPickupEven and PlayerEvent.ItemPickupEvent

 

But i tried both and tried setting them to either event.setcanceled(true) or event.setresult(result.deny) and neither seem to stop my character from picking up items..

 

So, yeah i'd just like to know how to stop myself from picking up items client side and if possible to know how i know which event is client side. Thanks for any help!

  • Author

Thanks.. that's a shame eh, i guess the only workaround then is automatically dropping items on pickup, but that's probably too buggy

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