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Posted

Is there a way to compare two IBlockState instances?  For example, if one block state is a "minecraft:stone:0" and the other is "minecraft:stone:1" they aren't the same.  I know I can roll my own - just wondering if there was an already built-in method for doing so.

Posted

If you want to check if two IBlockStates are the same, just compare them with ==.

 

Otherwise you can use BlockStateMatcher to compare two IBlockStates using a Predicate for zero or more properties.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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