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Code update from earlier Forge/Minecraft Mod


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I'm trying to update some code from an older forge/mincraft version.  It's really a basic do something when the player stands on a black of glass.  I'm having trouble with the old entity.worldobj.getBlock(posX, posY, posZ) porting it through to forge 1.11


Here is what I have:


if (event.getEntity().world.getBlock(
                ((int) Math.floor(event.getEntity().posX)),
                ((int) Math.floor(event.getEntity().posY)) - 2,
                ((int) Math.floor(event.getEntity().posZ))) != Blocks.GLASS) {





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