Jump to content

[1.11.2/1.10.2] Need examples/tutorial for new config system


Recommended Posts

Posted

What happened to the configuration subsystem? I decided to rewrite the old XML-based config system in a mod I am maintaining (don't throw tomatoes at me, XML wasn't my idea) back to standard Forge JSON-based config system, and the Forge config classes have changed drasticly since the last time I used them (1.7.10). I do not understand them at all; how are they supposed to be used? Does anyone out there have tutorials or examples of how to use the current system? Is it backwards-compatible with old Forge Config-based code (i.e., can I just use old-style config classes and methods)? Help?

Posted

Forge doesn't use JSON for configuration, it uses its own file format.

 

You can still use the Configuration class directly by creating an instance and calling the appropriate getter method for each property. This hasn't really changed since 1.7.10.

 

The new annotation-based system is a layer on top of the Configuration class that automatically creates an instance and calls the appropriate getter methods for each field based on its type.

 

I have a brief explanation of the system as well as links to an example of it here.

  • Like 1

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.