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I have implemented my own villages. They work as expected, but when It spawns in a golem, the golem does not move and it cannot be hit. I have tested it with my own golem and vanilla's golem and it is the same result. It is the same code as that the Vanilla villages use.

 

Here is the related class:

https://github.com/LogicTechCorp/NetherEx/blob/1ed4386bc29f493b65aa3802129fc244b43ebd9f/src/main/java/nex/village/NetherVillage.java#L70-L100

 

EDIT: I was passing in the wrong world type in the WorldTickEvent.

Edited by LogicTechCorp

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