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Hi together,

 

I am new to modding and I started yesterday with modding. So I downloaded the current forge version:  1.11.2 - 13.20.0.2296  (which is not recommended I know, but as I am a dev aswell I wanted to start with this.

So I created everything to run it with Intellij like it is documented in the official documentation. 

I started to create my very first item then, but instead of implementing the item directly I implemented a "parent" classw which keeps all the basic information. My child class inherits everything and is just changing the "identifier" which is used ti create registry name and unlocalized name for the item. So the interface with the methode "getIdentifier()" is used in the parental class to call

setUnlocalizedName(getIdentifier())

setRegistryName(getIdentifier())

 

and will result in:

 

item.child

child

 

So I created the resources under

 

resources -> assets -> modid -> lang

resources -> assets -> modid -> models

resources -> assets -> modid -> textures

 

And everything works finde the textures are shown, now "purple black cube", except the loading of the name.

As I think the unlocalized name is used to refer to the .lang-file, because it shows me in the game:

item.child.name

it is not resolving the name:

 

I do have defined under the

assets -> modid -> lang Path a 
en_US.lang - File 

which contains the line:

item.child.name=Child Name!

 

The file is encoded UTF-8 (without BOM/Standard) 

 

and has no trailling or other whitespace strings. Am I missing something or is this a Bug. If you want I can provide the source as .zip/.tar however

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