Eliwood Posted February 9, 2013 Posted February 9, 2013 So I have my mob, and an egg for it. I right click with the egg, and as soon as the mob appears, it disappears an extremely short time later. Can anyone explain why? Here's the code that I have to this point: Main mod class entity register method: Reveal hidden contents public void entityRegisters(){ EntityRegistry.registerModEntity(EntityWispBasic.class, "BasicWisp", 1, this, 80, 3, true); LanguageRegistry.instance().addStringLocalization("entity.eli_CiTS.BasicWisp.name", "Newborn Wisp"); } RenderWispBasic: Reveal hidden contents package eli.CiTS.entities; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import eli.CiTS.models.ModelWispBasic; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.passive.EntityCow; public class RenderWispBasic extends RenderLiving { public RenderWispBasic(ModelBase par1ModelBase, float par2) { super(par1ModelBase, par2); } public void renderWispBasic(EntityWispBasic par1EntityCow, double par2, double par4, double par6, float par8, float par9) { super.doRenderLiving(par1EntityCow, par2, par4, par6, par8, par9); } public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) { this.renderWispBasic((EntityWispBasic)par1EntityLiving, par2, par4, par6, par8, par9); } /** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1, * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. */ public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) { this.renderWispBasic((EntityWispBasic)par1Entity, par2, par4, par6, par8, par9); } } EntityWispBasic: Reveal hidden contents package eli.CiTS.entities; import cpw.mods.fml.common.Mod.Item; import net.minecraft.entity.Entity; import net.minecraft.entity.EnumCreatureAttribute; import net.minecraft.entity.ai.*; import net.minecraft.entity.monster.EntityMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; public class EntityWispBasic extends EntityMob { public EntityWispBasic(World par1World) { super(par1World); this.texture = "/eli/CiTS/textures/basicwisp.png"; this.moveSpeed = 0.4F; this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F)); this.tasks.addTask(2, new EntityAIWander(this, this.moveSpeed)); this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false)); } public int getTotalArmorValue(){ return 10; } protected boolean isAIEnabled(){ return true; } @Override public int getMaxHealth() { return 30; } public int getAttackStrength(Entity par1Entity){ return 4; } public EnumCreatureAttribute getCreatureAttribute(){ return EnumCreatureAttribute.UNDEFINED; } protected String getLivingSound(){ return "mob.enderman.idle"; } protected String getHurtSound(){ return "mob.blaze.hurt"; } protected String getDeathSound(){ return "mob.blaze.death"; } } ModelWispBasic: Reveal hidden contents package eli.CiTS.models; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelWispBasic extends ModelBase { ModelRenderer Center; ModelRenderer Upper1; ModelRenderer Upper2; public ModelWispBasic() { textureWidth = 64; textureHeight = 64; Center = new ModelRenderer(this, 0, 0); Center.addBox(-3F, -3F, -3F, 6, 6, 6); Center.setRotationPoint(0F, 19F, 0F); Center.setTextureSize(64, 64); Center.mirror = true; setRotation(Center, 0F, 0F, 0F); Upper1 = new ModelRenderer(this, 0, 12); Upper1.addBox(-2F, -3F, -2F, 4, 4, 4); Upper1.setRotationPoint(0F, 16F, 0F); Upper1.setTextureSize(64, 64); Upper1.mirror = true; setRotation(Upper1, 0F, 0F, 0F); Upper2 = new ModelRenderer(this, 0, 20); Upper2.addBox(-1F, -3F, -1F, 2, 3, 2); Upper2.setRotationPoint(0F, 14F, 0F); Upper2.setTextureSize(64, 64); Upper2.mirror = true; setRotation(Upper2, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5); Center.render(f5); Upper1.render(f5); Upper2.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) { super.setRotationAngles(f, f1, f2, f3, f4, f5, null); } } Feedback is much appreciated! If any other files are needed, please let me know. Quote
Eliwood Posted February 9, 2013 Author Posted February 9, 2013 Wow, now I feel dumb. I was indeed on peaceful. Hurr. Quote
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