Posted May 18, 20178 yr Lately, I've had issues changing mob attributes. I am trying to change the mob's height, health and speed. This though isn't called even when it is supposed to. The function is called. @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); System.out.println("Entity Attributes Applied"); if (this.getAdultAge().equals("Elder")) { this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(16.0D); this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.38D); this.setSize(0.6F, 1.8F); System.out.println("Elder Check Passed"); } else { this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.55D); this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(20.0D); this.setSize(0.6F, 1.95F); } } Edited May 19, 20178 yr by OrangeVillager61
May 19, 20178 yr Author My Entity class: public class IvVillager extends EntityVillager{ protected Village villageObj; public String name; public int gender; protected boolean isWillingToMate; protected int wealth; //public String Adult_Age; //protected int int_Age; protected MerchantRecipeList buyingList; private static final DataParameter<String> Adult_Age = EntityDataManager.<String>createKey(IvVillager.class, DataSerializers.STRING); private static final DataParameter<Integer> int_Age = EntityDataManager.<Integer>createKey(IvVillager.class, DataSerializers.VARINT); private int careerId; private int careerLevel; private boolean isLookingForHome; private boolean areAdditionalTasksSet; protected final InventoryBasic villagerInventory; Random r = new Random(); /** A multi-dimensional array mapping the various professions, careers and career levels that a Villager may offer */ public String[] male_list = {"Bob", "Joseph", "Aaron", "Philp", "Adam", "Paul", "Donald", "Ryan", "Mark", "Brian", "Robert", "Willam", "Harold", "Anthony", "Julius", "Mathew", "Tyler", "Noah", "Patrick", "Caden", "Michael", "Jeffery", "James", "John", "Thomas", "Otto", "Bill", "Sheldon", "Leonard", "Howard", "Carter", "Theodore", "Herbert", "Paul", "Kurt", "Blaine", "Ronald", "Christian", "Frederick", "Justinian", "Justin"}; public String[] female_list = {"Karen", "Lessie", "Kayla", "Brianna", "Isabella", "Elizabeth", "Kira", "Jadzia", "Abigail", "Chloe", "Olivia", "Sophia", "Emily", "Charlotte", "Amelia", "Maria", "Daria", "Sarah", "Theodora", "Tia", "Jennifer", "Anglica", "Denna", "Tasha", "Catherine", "Lily", "Amy", "Penny", "Julina", "Audrey", "Avery", "Hoshi", "Leia", "Rachel", "Tina", "Lacy", "Quinn", "Alexandra"}; public IvVillager(World world) { super(world); this.villagerInventory = new InventoryBasic("Items", false, 20); this.setVillagerAge(); } public IvVillager(World world, int professionId, int gender, String name) { super(world, professionId); this.setProfession(professionId); this.villagerInventory = new InventoryBasic("Items", false, 20); this.gender = gender; this.name = name; this.setCustomNameTag(name); this.setVillagerAge(); } public InventoryBasic getVillagerInventory() { return this.villagerInventory; } @Override protected void applyEntityAttributes() { super.applyEntityAttributes(); if (this.getAdultAge().equals("Elder")) { this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(16.0D); this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.45D); this.setSize(0.6F, 1.8F); } else if (this.getAdultAge().equals("Middle Aged")) { this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(20.0D); this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.53D); } else if (this.getAdultAge().equals("Young Adult")) { this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(22.0D); this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.6D); } else if (this.isChild()) { this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(16.0D); this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.6D); } else { this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.55D); this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(20.0D); this.setSize(0.6F, 1.95F); } } @Override protected void entityInit() { super.entityInit(); this.getDataManager().register(int_Age, Integer.valueOf(1)); this.getDataManager().register(Adult_Age, String.valueOf("")); } protected void setAdultAge(String name) { this.dataManager.set(Adult_Age, name); } protected void setIntAge(int num) { this.dataManager.set(int_Age, num); } public int getIntAge() { return (int)this.dataManager.get(int_Age); } public String getAdultAge() { return (String)this.dataManager.get(Adult_Age); } protected void setVillagerAge(){ if (this.isChild() == false) { this.setIntAge(1); if (r.nextInt(6) == 0){ this.setAdultAge("Elder"); } else if (r.nextInt(2) == 0){ this.setAdultAge("Young Adult"); } else{ this.setAdultAge("Middle Aged"); } } else{ this.setAdultAge("Child"); } } public void ivVillagerAdultAge(int lifeChangeNum){ if (world.isRemote == false){ if (this.isChild() == false){ if (this.getIntAge() >= lifeChangeNum){ if (this.getAdultAge().equals("Young Adult")){ this.setIntAge(1); this.setAdultAge("Middle Aged"); } else if (this.getAdultAge().equals("Middle Aged")){ this.setIntAge(1); this.setAdultAge("Elder"); } else if (this.getAdultAge().equals("Elder")){ this.setIntAge(this.getIntAge() - 500); } } else{ this.setIntAge(this.getIntAge() + 1); } } } } @Override public void onLivingUpdate() { super.onLivingUpdate(); this.ivVillagerAdultAge(360000); } @Override protected void onGrowingAdult() { super.onGrowingAdult(); this.setAdultAge("Young Adult"); this.setIntAge(1); } @Override protected void initEntityAI() { if (world.isRemote == false){ BlockPos blockpos = new BlockPos(this); this.villageObj = this.world.getVillageCollection().getNearestVillage(blockpos, 32); } this.tasks.addTask(0, new EntityAISwimming(this)); this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityZombie.class, 8.0F, 0.6D, 0.6D)); //this.tasks.addTask(1, new VillagerAvoidEvilPlayer(this, 8.0F, 0.6D, 0.6D, this.villageObj)); this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityEvoker.class, 12.0F, 0.8D, 0.8D)); this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityVindicator.class, 8.0F, 0.8D, 0.8D)); this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityVex.class, 8.0F, 0.6D, 0.6D)); this.tasks.addTask(1, new EntityAIPanic(this, 0.8D)); this.tasks.addTask(1, new EntityAITradePlayer(this)); this.tasks.addTask(2, new EntityAILookAtTradePlayer(this)); this.tasks.addTask(2, new EntityAIMoveIndoors(this)); this.tasks.addTask(3, new EntityAIRestrictOpenDoor(this)); this.tasks.addTask(3, new EntityAITempt(this, 0.9D, Items.EMERALD, false)); this.tasks.addTask(4, new EntityAIOpenDoor(this, true)); this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 0.6D)); this.tasks.addTask(5, new IvVilsPerDoor(this)); this.tasks.addTask(7, new EntityAIFollowGolem(this)); this.tasks.addTask(9, new EntityAIVillagerInteract(this)); this.tasks.addTask(9, new EntityAIWanderAvoidWater(this, 0.6D)); this.tasks.addTask(10, new EntityAIWatchClosest2(this, EntityPlayer.class, 3.0F, 1.0F)); this.tasks.addTask(10, new EntityAIWatchClosest(this, EntityLiving.class, 8.0F)); } private void setAdditionalAItasks() { if (!this.areAdditionalTasksSet) { this.areAdditionalTasksSet = true; if (this.isChild()) { this.tasks.addTask(8, new EntityAIPlay(this, 0.32D)); } else if (this.getProfession() == 0) { this.tasks.addTask(6, new EntityAIHarvestFarmland(this, 0.6D)); } } } @Override public void writeEntityToNBT(NBTTagCompound compound) { super.writeEntityToNBT(compound); if (world.isRemote == false){ compound.setInteger("Profession", this.getProfession()); compound.setString("ProfessionName", this.getProfessionForge().getRegistryName().toString()); compound.setInteger("Riches", this.wealth); compound.setInteger("Int_Age", this.getIntAge()); compound.setInteger("Career", this.careerId); compound.setInteger("CareerLevel", this.careerLevel); compound.setBoolean("Willing", this.isWillingToMate); if ((this.getAdultAge().equals("")) == false){ compound.setString("Adult_Age", this.getAdultAge()); } if (this.buyingList != null) { compound.setTag("Offers", this.buyingList.getRecipiesAsTags()); } } NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.getVillagerInventory().getSizeInventory(); ++i) { ItemStack itemstack = this.villagerInventory.getStackInSlot(i); if (!itemstack.isEmpty()) { nbttaglist.appendTag(itemstack.writeToNBT(new NBTTagCompound())); } } compound.setTag("Inventory", nbttaglist); if (world.isRemote == false){ if (this.gender != 1 || this.gender != 2){ this.gender = r.nextInt(2) + 1; } compound.setInteger("Gender", this.gender); if (this.getCustomNameTag() == null || this.getCustomNameTag() == "None" || this.getCustomNameTag() == "none"){ if (this.gender == 1){ this.name = male_list[r.nextInt(male_list.length)]; } else if (this.gender == 2){ this.name = female_list[r.nextInt(female_list.length)]; } else{ this.name = "None"; System.out.println("Something went wrong with gender, please report."); System.out.println("No Name"); } compound.setString("Name", this.name); this.setCustomNameTag(this.name); } } } @Override public void readEntityFromNBT(NBTTagCompound compound){ super.readEntityFromNBT(compound); if (world.isRemote == false){ this.gender = compound.getInteger("Gender"); this.name = compound.getString("Name"); //this.setCustomNameTag(this.name); } if (compound.hasKey("Adult_Age")) { this.setAdultAge(compound.getString("Adult_Age")); } if (compound.hasKey("Int_Age")){ this.setIntAge(compound.getInteger("Int_Age")); } this.setProfession(compound.getInteger("Profession")); if (compound.hasKey("ProfessionName")) { net.minecraftforge.fml.common.registry.VillagerRegistry.VillagerProfession p = net.minecraftforge.fml.common.registry.VillagerRegistry.instance().getRegistry().getValue(new net.minecraft.util.ResourceLocation(compound.getString("ProfessionName"))); if (p == null) p = net.minecraftforge.fml.common.registry.VillagerRegistry.instance().getRegistry().getValue(new net.minecraft.util.ResourceLocation("minecraft:farmer")); this.setProfession(p); } this.wealth = compound.getInteger("Riches"); this.careerId = compound.getInteger("Career"); this.careerLevel = compound.getInteger("CareerLevel"); this.isWillingToMate = compound.getBoolean("Willing"); if (compound.hasKey("Offers", 10)) { NBTTagCompound nbttagcompound = compound.getCompoundTag("Offers"); this.buyingList = new MerchantRecipeList(nbttagcompound); } NBTTagList nbttaglist = compound.getTagList("Inventory", 10); for (int i = 0; i < nbttaglist.tagCount(); ++i) { ItemStack itemstack = new ItemStack(nbttaglist.getCompoundTagAt(i)); if (!itemstack.isEmpty()) { this.villagerInventory.addItem(itemstack); } } this.setCanPickUpLoot(true); this.setAdditionalAItasks(); } private void populateBuyingList() { if (this.careerId != 0 && this.careerLevel != 0) { ++this.careerLevel; } else { this.careerId = this.getProfessionForge().getRandomCareer(this.rand) + 1; this.careerLevel = 1; } if (this.buyingList == null) { this.buyingList = new MerchantRecipeList(); } int i = this.careerId - 1; int j = this.careerLevel - 1; java.util.List<EntityVillager.ITradeList> trades = this.getProfessionForge().getCareer(i).getTrades(j); if (trades != null) { for (EntityVillager.ITradeList entityvillager$itradelist : trades) { entityvillager$itradelist.addMerchantRecipe(this, this.buyingList, this.rand); } } } @Override public boolean processInteract(EntityPlayer player, EnumHand hand){ if (world.isRemote == false){ BlockPos blockpos = new BlockPos(this); this.villageObj = this.world.getVillageCollection().getNearestVillage(blockpos, 32); } ItemStack itemstack = player.getHeldItem(hand); if (itemstack.getItem() == IvItems.thieving_nose && !this.isChild()){ itemstack.damageItem(1, player); this.setHealth(this.getHealth() - 2); this.playHurtSound(getLastDamageSource()); if (rand.nextInt(10) + 1 < 6){ } if (rand.nextInt(10) + 1 < 9 && rand.nextInt(10) + 1 > 5){ this.entityDropItem(new ItemStack(Items.EMERALD, r.nextInt(2) + 1), 0); } if (rand.nextInt(10) + 1 < 10 && rand.nextInt(10) + 1 > 8){ this.entityDropItem(new ItemStack(Items.EMERALD, r.nextInt(2) + 1), 0); } if (world.isRemote == false){ if (this.villageObj != null) { this.villageObj.modifyPlayerReputation(player.getName(), -2); } } return true; } else if (!this.holdingSpawnEggOfClass(itemstack, this.getClass()) && this.isEntityAlive() && !this.isTrading() && !this.isChild()) { if (this.buyingList == null) { this.populateBuyingList(); } if (hand == EnumHand.MAIN_HAND) { player.addStat(StatList.TALKED_TO_VILLAGER); } if (!this.world.isRemote && !this.buyingList.isEmpty()) { this.setCustomer(player); player.displayVillagerTradeGui(this); } else if (this.buyingList.isEmpty()) { return super.processInteract(player, hand); } return true; } else { return super.processInteract(player, hand); } } } Common Proxy: public class CommonProxy { public static final ResourceLocation VILLAGE_BUTCHER_LT = LootTableList.register(new ResourceLocation("iv","village_butcher")); @EventHandler public void preInit(FMLPreInitializationEvent e) { ResourceLocation resourceLocation1 = new ResourceLocation("iv", "villager"); EntityRegistry.registerModEntity(resourceLocation1, IvVillager.class, "IvVillager", 0, Iv.instance, 32, 1, true); } @EventHandler public void init(FMLInitializationEvent e) { } @EventHandler public void postInit(FMLPostInitializationEvent e) { } }
May 19, 20178 yr What behaviour are you expecting and what are you getting? EntityLivingBase::applyEntityAttributes is only fired in entity's constructor. You know, before any of your data is loaded from NBT/initialized. If you want to have varying attributes based on some data you should look how vanilla does it. An example exists in EntitySlime. And maybe you would like to use enums instead of strings for your 'growth stage' checks. You only have a constant amount of growth stages and using strings is a bit of an overkill and a waste of memory.
May 20, 20178 yr Author 7 hours ago, V0idWa1k3r said: What behaviour are you expecting and what are you getting? EntityLivingBase::applyEntityAttributes is only fired in entity's constructor. You know, before any of your data is loaded from NBT/initialized. If you want to have varying attributes based on some data you should look how vanilla does it. An example exists in EntitySlime. And maybe you would like to use enums instead of strings for your 'growth stage' checks. You only have a constant amount of growth stages and using strings is a bit of an overkill and a waste of memory. Okay, then I would want in onLivingUpdate() then? Behavior I want is that the entity gets the different health and speed according to its life stage. I am getting the default code that I put in "else" at the end. I would use an enum but I don't know how to make them work as dataParameters.
May 20, 20178 yr Enums have an ordinal() method that returns their... ordinal. It is a number. Data parameters work with numbers just fine. As far as your other question goes as I've said, look how it is done in vanilla. Basically you want to change your attributes whenever the 'growth stage' is changed/loaded from nbt
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