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Posted

I've looked up multiple tutorials and at this point I'm just at a loss. In 1.8.9 this worked just fine but of course everything had to go and get flipped on its head soundwise in 1.11.2. ^^; I really don't understand much about how this whole sound system is functioning as a whole as it is, and for some reason none of my workspaces seem to generate with source code. I would love it if someone could help me out. Thanks!

 

Main Mod Class-

package slvr.LupineMod;

import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.registry.EntityRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
import slvr.LupineMod.proxy.*;
import net.minecraftforge.common.BiomeManager.BiomeType;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.Biome.SpawnListEntry;
import net.minecraftforge.fml.common.Mod;
import slvr.LupineMod.entities.*;
import slvr.LupineMod.init.LupineSoundEvents;
import slvr.LupineMod.init.ModItems;
import slvr.LupineMod.init.SoundRegisterListener;
import slvr.LupineMod.proxy.CommonProxy;
import net.minecraftforge.common.BiomeDictionary;
import static net.minecraftforge.common.BiomeDictionary.Type;

@Mod(modid =Reference.MOD_ID, name =Reference.NAME, version =Reference.VERSION, acceptedMinecraftVersions =Reference.ACCEPTED_VERSIONS)
public class LupineMod {

	@Instance
	public static LupineMod instance;
	
	@SidedProxy(clientSide = Reference.CLIENT_PROXY_CLASS, serverSide = Reference.SERVER_PROXY_CLASS)
	public static CommonProxy proxy;
	
	@EventHandler
	public void preInit(FMLPreInitializationEvent event)
	{
		System.out.println("Pre Init");
		proxy.preInit();
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "africanWildDog"), EntityAfricanWildDog.class, "africanWildDog", 9, this, 50, 2, true, 0xdfc030, 0xb44b21);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "redWolf"), EntityRedWolf.class, "redWolf", 9, this, 50, 2, true, 0xf01f4b, 0x5d1b07);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "coyote"), EntityCoyote.class, "coyote", 9, this, 50, 2, true, 0xc37025, 0x484848);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "netherhound"), EntityNetherhound.class, "netherhound", 9, this, 50, 2, true, 0xcc6519, 0x2e2525);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "germanShepherd"), EntityGermanShepherd.class, "germanShepherd", 9, this, 50, 2, true, 0xd39147, 0x361d06);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "goldenRetriever"), EntityGoldenRetriever.class, "goldenRetriever", 9, this, 50, 2, true, 0xffdd53, 0xea9600);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "pitBull"), EntityPitBull.class, "pitBull", 9, this, 50, 2, true, 0x8eb2c9, 0xd2d2d2);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "dingo"), EntityDingo.class, "dingo", 9, this, 50, 2, true, 0xaa895a, 0xb6640c);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "arcticWolf"), EntityArcticWolf.class, "arcticWolf", 9, this, 50, 2, true, 0xe9fff8, 0x7f80bc);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "endWolf"), EntityEndWolf.class, "endWolf", 9, this, 50, 2, true, 0x360657, 0xe620e4);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "islandWolf"), EntityIslandWolf.class, "islandWolf", 9, this, 50, 2, true, 0x3188ff, 0x004141);
		EntityRegistry.registerModEntity(new ResourceLocation(Reference.MOD_ID, "newGuineaSingingDog"), EntityNewGuineaSingingDog.class, "newGuineaSingingDog", 9, this, 50, 2, true, 0xFF5721, 0xf7fffd);
		ModItems.init();
		ModItems.register();
		
	}	
	
	@EventHandler
	public void init(FMLInitializationEvent event)
	{
		System.out.println("Init");
		proxy.init();
		GameRegistry.addRecipe(new ItemStack(slvr.LupineMod.init.ModItems.golden_steak), new Object[] {"###", "#X#", "###", '#', Items.GOLD_INGOT, 'X', Items.COOKED_BEEF});
	}
	
	@EventHandler
	public void postInit(FMLPostInitializationEvent event)
	{
		System.out.println("Post Init");
		proxy.postInit();
		MinecraftForge.EVENT_BUS.register(new LupineEventHandler());
		MinecraftForge.EVENT_BUS.register(new LupineSoundEvents());
		SpawnListEntry african = new SpawnListEntry(EntityAfricanWildDog.class, 4, 2, 4);
		SpawnListEntry red = new SpawnListEntry(EntityRedWolf.class, 4, 2, 6);
		SpawnListEntry coyote = new SpawnListEntry(EntityCoyote.class, 1, 4, 4);
		SpawnListEntry netherhound = new SpawnListEntry(EntityNetherhound.class, 25, 1, 2);
		SpawnListEntry gs = new SpawnListEntry(EntityGermanShepherd.class, 1, 1, 1);
		SpawnListEntry golden = new SpawnListEntry(EntityGoldenRetriever.class, 1, 1, 1);
		SpawnListEntry pit = new SpawnListEntry(EntityPitBull.class, 1, 1, 1);
		SpawnListEntry dingo = new SpawnListEntry(EntityDingo.class, 2, 1, 1);
		SpawnListEntry arctic = new SpawnListEntry(EntityArcticWolf.class, 4, 4, 4);
		SpawnListEntry end = new SpawnListEntry(EntityEndWolf.class, 5, 4, 4);
		SpawnListEntry island = new SpawnListEntry(EntityIslandWolf.class, 8, 4, 4);
		SpawnListEntry singing = new SpawnListEntry(EntityNewGuineaSingingDog.class, 6, 4, 4);
		
		Object biomes[] = BiomeDictionary.getBiomes(Type.SANDY).toArray();
		for (int i = 0; i < biomes.length; i++){
			if(BiomeDictionary.hasType((Biome)biomes[i], Type.HOT)){
				((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(dingo);
				((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(african);
				((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(red);
			}
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(gs);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(pit);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(golden);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(coyote);
		}
		
		biomes = BiomeDictionary.getBiomes(Type.SNOWY).toArray();
		for (int i = 0; i < biomes.length; i++){
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(arctic);
		}
		
		biomes = BiomeDictionary.getBiomes(Type.PLAINS).toArray();
		for (int i = 0; i < biomes.length; i++){
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(african);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(gs);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(pit);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(golden);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(coyote);
		}
		
		biomes = BiomeDictionary.getBiomes(Type.FOREST).toArray();
		for (int i = 0; i < biomes.length; i++){
			if(!BiomeDictionary.hasType((Biome)biomes[i], Type.SNOWY)){
				((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(red);
			}
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(gs);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(pit);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(golden);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(coyote);
		}
		
		biomes = BiomeDictionary.getBiomes(Type.NETHER).toArray();
		for (int i = 0; i < biomes.length; i++){
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.MONSTER).add(netherhound);
		}
		
		biomes = BiomeDictionary.getBiomes(Type.END).toArray();
		for (int i = 0; i < biomes.length; i++){
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.MONSTER).add(end);
		}
		
		biomes = BiomeDictionary.getBiomes(Type.WASTELAND).toArray();
		for (int i = 0; i < biomes.length; i++){
			if(!BiomeDictionary.hasType((Biome)biomes[i], Type.SNOWY)){
			}
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(red);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(singing);
		}
		
		biomes = BiomeDictionary.getBiomes(Type.MOUNTAIN).toArray();
		for (int i = 0; i < biomes.length; i++){
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(gs);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(pit);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(golden);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(coyote);
		}
		
		biomes = BiomeDictionary.getBiomes(Type.MUSHROOM).toArray();
		for (int i = 0; i < biomes.length; i++){
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(gs);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(pit);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(golden);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(coyote);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(island);
			
		}
		
		biomes = BiomeDictionary.getBiomes(Type.JUNGLE).toArray();
		for (int i = 0; i < biomes.length; i++){
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(gs);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(pit);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(golden);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(coyote);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(singing);
		}
		
		biomes = BiomeDictionary.getBiomes(Type.SWAMP).toArray();
		for (int i = 0; i < biomes.length; i++){
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(gs);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(pit);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(golden);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(coyote);
		}
		
		biomes = BiomeDictionary.getBiomes(Type.WATER).toArray();
		for (int i = 0; i < biomes.length; i++){
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(gs);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(pit);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(golden);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(island);
			((Biome)biomes[i]).getSpawnableList(EnumCreatureType.CREATURE).add(singing);
		}
	}

}

 

LupineSoundEvents under the package 'slvr.LupineMod.init' (and yes I stole some code from another modder's example for some help, heh, forgot to take the comment out):

package slvr.LupineMod.init;

	import net.minecraft.util.ResourceLocation;
	import net.minecraft.util.SoundEvent;
	import net.minecraftforge.event.RegistryEvent;
	import net.minecraftforge.fml.common.Mod;
	import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
	import net.minecraftforge.fml.common.registry.GameRegistry.ObjectHolder;
	import slvr.LupineMod.Reference;

	public class LupineSoundEvents {

		public static final SoundEvent SINGER_HOWL = createSoundEvent("singer_howl");
		/**
		 * Create a {@link SoundEvent}.
		 *
		 * @param soundName The SoundEvent's name without the testmod3 prefix
		 * @return The SoundEvent
		 */
		private static SoundEvent createSoundEvent(String soundName) {
			final ResourceLocation soundID = new ResourceLocation(Reference.MOD_ID, soundName);
			return new SoundEvent(soundID).setRegistryName(soundID);
		}

		@Mod.EventBusSubscriber
		public static class RegistrationHandler {
			@SubscribeEvent
			public static void registerSoundEvents(RegistryEvent.Register<SoundEvent> event) {
				event.getRegistry().registerAll(
						SINGER_HOWL
				);
			}
		}
	}

sounds.json-

{
  "singer_howl": {
    "category" : "hostile",
    "sounds": [{
        "name": "slupinemod:mob/newguineasingingdog/singer_howl",
        "stream": true
      }
    ]
  }

EntityNewGuineaSingingDog-

package slvr.LupineMod.entities;

import net.minecraft.init.SoundEvents;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraft.world.World;
import slvr.LupineMod.Reference;
import slvr.LupineMod.init.LupineSoundEvents;

public class EntityNewGuineaSingingDog extends EntityVariedWolf{
	
	public EntityNewGuineaSingingDog(World dWorld){
		super(dWorld);
	}
	
	protected void entityInit(){
		super.entityInit();
		this.setWolfType(14);
	}
	
	protected SoundEvent getAmbientSound()
    {
		if (this.rand.nextInt(3) == 0)
				return LupineSoundEvents.SINGER_HOWL;
		else
			return this.isAngry() ? SoundEvents.ENTITY_WOLF_GROWL : (this.rand.nextInt(3) == 0 ? (this.isTamed() && ((Float)this.dataManager.get(DATA_HEALTH_ID)).floatValue() < 10.0F ? SoundEvents.ENTITY_WOLF_WHINE : SoundEvents.ENTITY_WOLF_PANT) : SoundEvents.ENTITY_WOLF_AMBIENT);
    }
}

 

The sound is stored in the filepath "src\main\resources\assets\slupinemod\sounds\mob\newguineasingingdog" as "singer_howl.ogg".

Edited by Starjay811

You have either posted incomplete sounds.json or it is invalid as it is missing } at the end.

Also I am pretty sure that last time I checked mc printed sound-related warnings and errors into console if something was wrong with the soundevent(sound can't be found/registered, invalid json, invalid ogg file, etc) so you should scan your log for any sound-related errors.

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