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[1.11.2] How to created a GUI with Two FluidTanks?


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Hello, Guys!

I'm trying to create a TileEntity that handles one input fluid, then you add some items, then the fluid is transformed to some other fluid at the second tank.

So I need to implement two tanks and some items GUI and handlers.

The TileEntity part and the background transformation I think I know how to do it. 

But I'm having trouble finding tutorial or reference to GUI with FluidTanks for 1.11.2

Could someone point me to the right direction? Some tutorial or GitHub source would be great!


Thank you in advance.


Developer of Beer Brewing Simulator


"There is a difference between knowing the path and walking the path." - Morpheus



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