Groxkiller Posted February 16, 2013 Posted February 16, 2013 My question is blunt: How does one do this? From what I can tell, the traceback for data per-mod has to do with WorldAccessContainer, an interface. Certain ModContainers have implemented it to work with data, but I don't see a way to set the ModContainer of my mod to be a custom one to utilize that. Am I missing something stupid or is there another way to save NBT data per-mod? Quote
gcewing Posted February 18, 2013 Posted February 18, 2013 There's another thread about this here that you might find helpful: http://www.minecraftforge.net/forum/index.php/topic,5722.0.html Quote
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