alexschopbarteld Posted June 7, 2017 Posted June 7, 2017 Hello everybody, i made a button in the main menu which will connect you to an official server when my modpack is released. The button works (i had a sysoutprint with some text when you clicked it) the only thing left for me to do is add the functionality that the player gets connected to the server. I digged through the vanilla code and found this method: net.minecraftforge.fml.client.FMLClientHandler.instance().connectToServer(GUI, new ServerData(stringName, stringIP, boolIsLan)); i dont know if this is the correct one, i tried to use it like this: net.minecraftforge.fml.client.FMLClientHandler.instance().connectToServer(event.getGui(), new ServerData("server1", "192.168.2.1:25565", false)); but that didnt do anything(didnt make it crash either). Do i have the correct method, if i dont which one should i be using. If i have the correct method what am i doing wrong? Thank you for your time, Alex Schopbarteld Quote
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