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Giving different mod drops for the different types of Rabbits?


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Hi! So basically I'm trying to make each rabbit type drop different specific items. How would I accomplish this? Every time I try to extend EntityRabbit, it asks for an argument in the main mod class but I don't know what to put there and if I try to add an argument to the event, it crashes saying I can only have one argument. And I've already tried EntityRabbit.getRabbitType. Please Help Dx Here's the github link: https://github.com/RoyalKingZB/Realistic-Animal-Products-and-Drops-Mod

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