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Posted (edited)

Hello I am currently trying to make a biome in which my custom trees generate, I have the log, the leave and the sapling fully set up and working, however, getting my tree to generate naturally causes big problems, even though I don't understand why as the code is pretty much straight taken from the vanilla treegen with only slight changes made, here is my code:

WorldGen

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WorldGenBigCherryTree

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The issues I am facing are the following:

  • long chunk load times when in my biome
  • cascading worldgen lag warning (pretty much constantly when in my biome)
  • these really weird generation issues (see attachments)

Small side note regarding the generation issues (the ones where trees try to generate ontop of water or other trees): These really shouldn't be happening since in the generate method of WorldGenBigCherryTree (the method that is called first) the method's execution should be terminated when the position is not a valid tree position (so neither grass nor dirt below the block) which clearly isn't happening.

 

Any help would be greatly appreciated, thanks a lot!

 

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Edited by xyz

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