July 31, 20178 yr You are setting the variant to "acacia", but your blockstates file doesn't have such a variant - it has a "type" variant with possible values of "acacia", "oak", etc. You either need to have "acacia" as a top-level variant in the blockstates file, or set the variant to "type=acacia".
July 31, 20178 yr Author Okay, so I should be setting the variant to type on all of them? I found that the following also works if I set their resource location path and then create a separate item model file for each. register(ibCampfire, 0, "expanded:oak_campfire"); register(ibLitCampfire, 0, "expanded:oak_campfire"); register(ibCampfire, 1, "expanded:spruce_campfire"); register(ibLitCampfire, 1, "expanded:spruce_campfire"); register(ibCampfire, 2, "expanded:birch_campfire"); register(ibLitCampfire, 2, "expanded:birch_campfire"); register(ibCampfire, 3, "expanded:jungle_campfire"); register(ibLitCampfire, 3, "expanded:jungle_campfire"); register(ibCampfire, 4, "expanded:acacia_campfire"); register(ibLitCampfire, 4, "expanded:acacia_campfire"); register(ibCampfire, 5, "expanded:dark_oak_campfire"); register(ibLitCampfire, 5, "expanded:dark_oak_campfire"); Edited July 31, 20178 yr by DragonFerocity
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.