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[1.11.2] Creating a fidget spinner


Mr.Bengonio

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I've decided to add a fidget spinner to my mod that spins on right click by switching through different textures to emulate a rotating fidget spinner. I've done most the work in creating the actual item, but I need help with the right click method. 

@Override
	public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) {
		
		return new ActionResult(EnumActionResult.PASS, playerIn.getHeldItem(handIn));
	}

I'm assuming this will have something to do with it.(I am fairly new to programming so forgive me if its really simple)

Edited by Mr.Bengonio
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3 minutes ago, diesieben07 said:

Which part? Have you tried anything?

I set up an EnumHandler which contains the different metadata of the spinner, including the one where the spinner isn't spinning. I have 8 textures and I'm trying to loop through these according to the metadata; I am stuck on changing the texture depending on the metadata. I tried a for loop but I don't know how I would change the texture with it.

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