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I am trying to load structures that are bigger than a chunk(like a fort/castle) however I am struggling to find the method to do that. Inside the structure I will have points that are randomized(for example, it may contain traps or not based on RNG) however the structure itself(fort/castle) is generated the same way on the land. The size of the structure is like 128x64x64. Any help/documentation is really helpful.

Posted

Minecraft has several randomised structures larger than a chunk, e.g. Strongholds, Nether Fortresses, Ocean Monuments, End Cities and Woodland Mansions.

 

You can find the implementations in the net.minecraft.world.gen.structure package. The latter two use the Structure Block format rather than manually setting blocks in code.

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