Jump to content

How can I render entities in front of the blocks


Recommended Posts

How can I render entities like players, mobs and chests in front of the wall of blocks?


I want to make them being seeable through the walls.

I have achieved the similar effect with glow potion effect, but the problem is that that is the just outline.

I want to have skin shown and whole player's body.

Something like in the attached screenshot.


How can I achieve this?

I've asked people who did Forge before, and they said that it has something do to with "Z" rendering value, I don't know where to use it or how to use.


Link to comment
Share on other sites

7 hours ago, Silly511 said:

Subscribe to RenderPlayerEvent.Pre and RenderPlayerEvent.Post and use GlStateManager.disableDepth()in Pre andGlStateManager.enableDepth() in Post.

What about chests? AFAIK they are not players... And nametags?


Thanks for the answer :P


EDIT: Figured it out... thanks so much for your help!

Edited by MGlolenstine
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.