Jump to content

Positions Saved Every Tick play back twice as fast? [1.10.2 although I assume every other version]


Recommended Posts

Posted (edited)

So Im making a tas ticksaver for minecraft speedrunning. its meant to "record" the players position every tick and play back at the same speed but for some reason, on timing it, it appears to play back twice as fast?

public void onUpdate(ItemStack p_onUpdate_1_, World world, Entity player, int p_onUpdate_4_, boolean p_onUpdate_5_) {
        i++;
        if(this.startRec)
        {
            loc.add(player.getPosition());
            pitch.add(player.rotationPitch);
            yaw.add(player.rotationYaw);
        }
        if(this.startPlay)
        {
            if(i <= loc.size())
            {
                player.setNoGravity(true);
                System.out.println(i);
                //player.setPositionAndRotation(loc.get(i-1).getX(),loc.get(i-1).getY(),loc.get(i-1).getZ(),yaw.get(i-1),pitch.get(i-1));
                player.moveToBlockPosAndAngles(loc.get(i-1),yaw.get(i-1),pitch.get(i-1));
                player.setPositionAndUpdate(player.posX,player.posY,player.posZ); //this is to make textures load

            }
            else
            {
            this.startPlay = false;
            player.setNoGravity(false);
            }
        }

        super.onUpdate(p_onUpdate_1_, world, player, p_onUpdate_4_, p_onUpdate_5_);
    }

thanks in advanced

Edited by Acrogenous

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.