Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hi, I'm really new to Forge (I've been making bukkit plugins for a couple years) and am having trouble figuring out how to get a Material from an ID so that I can put it into a recipe. Any help would be appreciated. Thanks!

 

Edit:

I need the ID because the item is from a different mod.

I'm a bit confused, why would you need a "Material" for a crafting recipe? It only describes stuff like this material can burn, be pushed and so on. Looking at the Materail class, it does not have any ID. Could you please describe better your problem?

mnn.getNativeLang() != English

If I helped you please click on the "thank you" button.

  • Author

I'm a bit confused, why would you need a "Material" for a crafting recipe? It only describes stuff like this material can burn, be pushed and so on. Looking at the Materail class, it does not have any ID. Could you please describe better your problem?

 

Hmm the way Bukkit and Forge treat the word "Material" might be different. In minecraft you assign items an ID. For example, stone's ID is 1 and grass is 2 etc. Since the item is from an outside mod, I need to use the ID.

 

I'm trying to use the ID for something like this:

GameRegistry.addRecipe(new ItemStack(<item id>, 1), new Object[]{"XXX", "X X", Chatacter.valueOf('X'), <item id>});

  • Author

Item IDs in mods are not stable. They can be changed via Configs. Don't rely on them.

 

This is just for my own personal use so if it changes at some point I can just come in and change this

  • Author

Well, then just use new ItemStack(ITEM_ID, amount, DAMAGE);

oh lol... wow. I feel dumb. I didn't realize you needed to put damage.. I'll walk away in shame now. Thanks :)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.