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Posted

Hi, I'm really new to Forge (I've been making bukkit plugins for a couple years) and am having trouble figuring out how to get a Material from an ID so that I can put it into a recipe. Any help would be appreciated. Thanks!

 

Edit:

I need the ID because the item is from a different mod.

Posted

I'm a bit confused, why would you need a "Material" for a crafting recipe? It only describes stuff like this material can burn, be pushed and so on. Looking at the Materail class, it does not have any ID. Could you please describe better your problem?

mnn.getNativeLang() != English

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Posted

I'm a bit confused, why would you need a "Material" for a crafting recipe? It only describes stuff like this material can burn, be pushed and so on. Looking at the Materail class, it does not have any ID. Could you please describe better your problem?

 

Hmm the way Bukkit and Forge treat the word "Material" might be different. In minecraft you assign items an ID. For example, stone's ID is 1 and grass is 2 etc. Since the item is from an outside mod, I need to use the ID.

 

I'm trying to use the ID for something like this:

GameRegistry.addRecipe(new ItemStack(<item id>, 1), new Object[]{"XXX", "X X", Chatacter.valueOf('X'), <item id>});

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