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Can you have a server mod tell the client to display an item when a recipe is put into a crafting table? Right now I have a custom recipe which works, but unless the mod is also installed on the client, they can't see the output of the recipe until they click on it. I'm new to forge so if it can be done, if you can just point me in the right direction I can probably figure out the rest. Thanks!

Posted

I don't think so.

 

You can force check if a client has your mod installed (I believe it's done using NetworkMod annotation and clientSideRequired = true). Normal way of running mods is having them on server AND on client as well (of course there are exceptions, like client-only usually affecting rendering stuff like optifine or map mods and server-only like backup mods).

mnn.getNativeLang() != English

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