Triphion Posted September 5, 2017 Posted September 5, 2017 (edited) As the title implies, the items i have made has durability that shows, but it only takes durability the first time i use them. Not too sure why it only takes one off of the whole durability so i would like some guidance on this topic. Thanks in advance! ^^ Code - https://gist.github.com/triphion/9cfa3a8011eb74d90df02255f8643825 Edited September 5, 2017 by Triphion Quote
Triphion Posted September 5, 2017 Author Posted September 5, 2017 Edit: I fixed it, looked into what setdamage did and realized that it actually didn't remove durability but actually just set the durability to a certain number. Quote
Choonster Posted September 5, 2017 Posted September 5, 2017 Item#setDamage sets the ItemStack's damage to the specified amount. You call it with 1, so it sets the ItemStack's damage to 1. The method you want is ItemStack#damageItem, which increments the ItemStack's damage by the specified amount. Calling with 1 will add 1 to the damage. Side note: Don't use Item#setDamage directly, use ItemStack#setItemDamage when you want to set the ItemStack's damage instead. Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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