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Acessing private variables/or client side only functions on server


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I have some code in a tick handler that checks player.getSleepTimer(); to run some code at a certain point when a player is about to fall asleap. This code needs to be run on the server, but I just realized when trying to port my mod to a real server it doesn't work since the method getSleepTimer() is client side only. It gives access to the private variable sleepTimer. Is there a way I can get past one of these restrictions to have access to the sleepTimer?

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