Posted February 25, 201312 yr Hello everyone! I was wondering if it is possible to get the serverside instance of a client-side EntityPlayer. If so, how would I need to do it? I was thinking FMLCommonHandler.instance().getMinecraftServerInstance().getServer().worldServerForDimension(entity.worldObj.provider.dimensionId) getting the serverside world like this, but the .getMinecraftServerInstance() is null. Is there any way that would work?
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