44tim44 Posted September 21, 2017 Posted September 21, 2017 (edited) Hi. I'm planning to make a sliding door, but I'm uncertain on how to go about implementing it. I'd like to avoid too complex multi-block structures because I don't really know enough about how to make them. Instead I've been thinking of simply having a normal door (albeit with a different model) that is somehow animated, to simulate the door sliding open, when interacted with. However, I'm not sure how to best achieve the effect. The ideas I have so far: - Spawning an entity, replacing the "closed door"-block, have the entity move to desired position and then replace the entity with an "open door"-block. - Simulate the pushing effect of a block being pushed by a piston - Making the door based on the piston itself. Essentialy making a pseudo piston which is unable to push things, and simply acts as an extendable block. I'm quite new to minecraft modding, and I'm definitely no expert at java, but I do know it. Any help at all would be appreciated! Edited September 21, 2017 by 44tim44 Quote
MDW01 Posted September 21, 2017 Posted September 21, 2017 I would recommend looking into Tile entity special renderers (TESR) to create an animation. I have used it to make double doors that rotate open and a door with a sliding panel. Quote
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