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Posted

So is there a way to call a model, that will come towards your current location and when it gets close enough turns into an armour item and automatically places it on the player? Id really like to know how to do this :)

Posted

What have you tried so far?

 

Although your question isn't entirely clear, i think what you want to do can be done by creating an EntityItem that has the model you want, copying the code for something like an XP Orb that can be picked up by player, and then when it is picked up add the item to the armor slot inventory of the player.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Posted
On 17/10/2017 at 2:14 AM, jabelar said:

What have you tried so far?

 

Although your question isn't entirely clear, i think what you want to do can be done by creating an EntityItem that has the model you want, copying the code for something like an XP Orb that can be picked up by player, and then when it is picked up add the item to the armor slot inventory of the player.

Well what i have is a model that spawns when an item i right clicked and when the player walks towards the model it applys the armor but what i want to do is to place a model (example: for it to be living like a zombie) and at a certain distance the player can call it through either a command or a right click

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