InterdimensionalCat Posted November 6, 2017 Posted November 6, 2017 (edited) I want to program the item TinCan so that it functioned identically to a minecraft bucket. After poking around in the source code I found the ItemBucket class which essentially gave me all of the information I needed. Everything about my new bucket TinCan works fine except that when I place water or lava it will not flow until I cause a block update. I did not see anything that forces a block update in the ItemBucket class. Does anyone know how to fix this? Here is the version of my item filled with water, the empty and lava filled classes are identical: package com.benthom123.test.items; import javax.annotation.Nullable; import com.benthom123.test.ModItems; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.UniversalBucket; import com.benthom123.test.modClass; import com.benthom123.test.proxy.CommonProxy; import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.block.Block; import net.minecraft.block.BlockLiquid; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.Item; import net.minecraft.item.ItemBucket; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.util.ActionResult; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundEvent; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.World; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class WaterTinCan extends ItemBucket { private final Block containedBlock; public WaterTinCan(Block containedBlockIn) { super(containedBlockIn); this.maxStackSize = 1; this.containedBlock = containedBlockIn; setRegistryName("watertincan"); // The unique name (within your mod) that identifies this item setUnlocalizedName(modClass.MODID + ".watertincan"); // Used for localization (en_US.lang) this.setCreativeTab(ModItems.extraTools); } @SideOnly(Side.CLIENT) public void initModel() { ModelLoader.setCustomModelResourceLocation(this, 0, new ModelResourceLocation(getRegistryName(), "inventory")); } // this is something I tried that didn't work but I am saving for later // private Block getBlock(BlockPos posIn, World worldIn){ // IBlockState ibs = worldIn.getBlockState(posIn); // Block block = ibs.getBlock(); // return block; // } @Override public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { boolean flag = this.containedBlock == Blocks.AIR; ItemStack itemstack = playerIn.getHeldItem(handIn); RayTraceResult raytraceresult = this.rayTrace(worldIn, playerIn, flag); ActionResult<ItemStack> ret = net.minecraftforge.event.ForgeEventFactory.onBucketUse(playerIn, worldIn, itemstack, raytraceresult); if (ret != null) return ret; if (raytraceresult == null) { return new ActionResult<ItemStack>(EnumActionResult.PASS, itemstack); } else if (raytraceresult.typeOfHit != RayTraceResult.Type.BLOCK) { return new ActionResult<ItemStack>(EnumActionResult.PASS, itemstack); } else { BlockPos blockpos = raytraceresult.getBlockPos(); if (!worldIn.isBlockModifiable(playerIn, blockpos)) { return new ActionResult<ItemStack>(EnumActionResult.FAIL, itemstack); } else if (flag) { if (!playerIn.canPlayerEdit(blockpos.offset(raytraceresult.sideHit), raytraceresult.sideHit, itemstack)) { return new ActionResult<ItemStack>(EnumActionResult.FAIL, itemstack); } else { IBlockState iblockstate = worldIn.getBlockState(blockpos); Material material = iblockstate.getMaterial(); if (material == Material.WATER && ((Integer)iblockstate.getValue(BlockLiquid.LEVEL)).intValue() == 0) { worldIn.setBlockState(blockpos, Blocks.AIR.getDefaultState(), 11); playerIn.addStat(StatList.getObjectUseStats(this)); playerIn.playSound(SoundEvents.ITEM_BUCKET_FILL, 1.0F, 1.0F); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, this.fillBucket(itemstack, playerIn, ModItems.watertincan)); } else if (material == Material.LAVA && ((Integer)iblockstate.getValue(BlockLiquid.LEVEL)).intValue() == 0) { playerIn.playSound(SoundEvents.ITEM_BUCKET_FILL_LAVA, 1.0F, 1.0F); worldIn.setBlockState(blockpos, Blocks.AIR.getDefaultState(), 11); playerIn.addStat(StatList.getObjectUseStats(this)); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, this.fillBucket(itemstack, playerIn, ModItems.lavatincan)); } else { return new ActionResult<ItemStack>(EnumActionResult.FAIL, itemstack); } } } else { boolean flag1 = worldIn.getBlockState(blockpos).getBlock().isReplaceable(worldIn, blockpos); BlockPos blockpos1 = flag1 && raytraceresult.sideHit == EnumFacing.UP ? blockpos : blockpos.offset(raytraceresult.sideHit); if (!playerIn.canPlayerEdit(blockpos1, raytraceresult.sideHit, itemstack)) { return new ActionResult<ItemStack>(EnumActionResult.FAIL, itemstack); } else if (this.tryPlaceContainedLiquid(playerIn, worldIn, blockpos1)) { if (playerIn instanceof EntityPlayerMP) { CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)playerIn, blockpos1, itemstack); } playerIn.addStat(StatList.getObjectUseStats(this)); return !playerIn.capabilities.isCreativeMode ? new ActionResult(EnumActionResult.SUCCESS, new ItemStack(ModItems.tincan)) : new ActionResult(EnumActionResult.SUCCESS, itemstack); } else { return new ActionResult<ItemStack>(EnumActionResult.FAIL, itemstack); } } } } private ItemStack fillBucket(ItemStack emptyBuckets, EntityPlayer player, Item fullBucket) { if (player.capabilities.isCreativeMode) { return emptyBuckets; } else { emptyBuckets.shrink(1); if (emptyBuckets.isEmpty()) { return new ItemStack(fullBucket); } else { if (!player.inventory.addItemStackToInventory(new ItemStack(fullBucket))) { player.dropItem(new ItemStack(fullBucket), false); } return emptyBuckets; } } } @Override public boolean tryPlaceContainedLiquid(@Nullable EntityPlayer player, World worldIn, BlockPos posIn) { if (this.containedBlock == Blocks.AIR) { return false; } else { IBlockState iblockstate = worldIn.getBlockState(posIn); Material material = iblockstate.getMaterial(); boolean flag = !material.isSolid(); boolean flag1 = iblockstate.getBlock().isReplaceable(worldIn, posIn); if (!worldIn.isAirBlock(posIn) && !flag && !flag1) { return false; } else { if (worldIn.provider.doesWaterVaporize() && this.containedBlock == Blocks.FLOWING_WATER) { int l = posIn.getX(); int i = posIn.getY(); int j = posIn.getZ(); worldIn.playSound(player, posIn, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F, 2.6F + (worldIn.rand.nextFloat() - worldIn.rand.nextFloat()) * 0.8F); for (int k = 0; k < 8; ++k) { worldIn.spawnParticle(EnumParticleTypes.SMOKE_LARGE, (double)l + Math.random(), (double)i + Math.random(), (double)j + Math.random(), 0.0D, 0.0D, 0.0D); } } else { if (!worldIn.isRemote && (flag || flag1) && !material.isLiquid()) { worldIn.destroyBlock(posIn, true); } SoundEvent soundevent = this.containedBlock == Blocks.FLOWING_LAVA ? SoundEvents.ITEM_BUCKET_EMPTY_LAVA : SoundEvents.ITEM_BUCKET_EMPTY; worldIn.playSound(player, posIn, soundevent, SoundCategory.BLOCKS, 1.0F, 1.0F); worldIn.setBlockState(posIn, this.containedBlock.getDefaultState(), 11); } //worldIn.scheduleUpdate(posIn, getBlock(posIn, worldIn), 1); return true; } } } @Override public net.minecraftforge.common.capabilities.ICapabilityProvider initCapabilities(ItemStack stack, @Nullable net.minecraft.nbt.NBTTagCompound nbt) { if (this.getClass() == WaterTinCan.class) { return new net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper(stack); } else { return super.initCapabilities(stack, nbt); } } } If you need to see any other part of my code, I can post that as well Also, at the bottom of this class there is a slightly modified method that looks like this in ItemBucket, I have no idea what this does, or if it is even necessasary for me to override and modify this method to work with my buckets, when testing there was no change in functionality that I could see: @Override public net.minecraftforge.common.capabilities.ICapabilityProvider initCapabilities(ItemStack stack, @Nullable net.minecraft.nbt.NBTTagCompound nbt) { if (this.getClass() == ItemBucket.class) { return new net.minecraftforge.fluids.capability.wrappers.FluidBucketWrapper(stack); } else { return super.initCapabilities(stack, nbt); } } } Edited December 23, 2017 by InterdimensionalCat Quote
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