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Posted

Is there some kind of event that will allow me to detect when an ItemFrame appears during world gen so I can replace it with some other item?

You could use EntityJoinWorldEvent but this will also fire if for example the player re-enters a chunk where ItemFrames already were created. Nevertheless you can check what item is in there and then decide what to do.

 

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Funny but true JavaScript statements: 

null != 0  null !<0  null !> 0    null <= 0  null >= 0  Number(null) == 0

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