Posted December 20, 20177 yr Here is my mod code https://github.com/Dragonwhisper92/FF7MOD/ see the attached file for error crash-2017-12-20_09.58.50-client.txt Edited December 20, 20177 yr by dragonwhisper92 Formatting
December 20, 20177 yr Author 1 hour ago, diesieben07 said: Code style, issue 1. You are using a client-only class (ModelLoader) from common code (your CommonProxy class, which is used as your server-side proxy, not sure why you named it "common"). Problematic code, issue 2 and 7. This does not even compile, there is no field named busterSword in ModItems. Do not use the CreativeTabs(int, String) constructor, use CreativeTabs(String) instead. Thx ill have to have a look into this, also should i restart just for better organisation since i haven't done much Edited December 20, 20177 yr by dragonwhisper92
December 20, 20177 yr Author 3 minutes ago, diesieben07 said: Define "restart". by restart i mean create a new project and only keep the main files so its in its raw state, so all i have to do is readd the item code?
December 20, 20177 yr Author Ok well ive created a new mod with the normal way of adding tools ill create a new post for any stuff i find :< Edited December 20, 20177 yr by dragonwhisper92
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