Posted January 4, 20187 yr I just recently got back into the world of modding minecraft, trying to port some of my older creations. Really liking how refined the latest recommended for 1.12.2 appears to be. Some amazing work! My question is with regards to ISpecialArmor. I was looking at how it is implemented and it caught my eye that it only has hooks in EntityPlayer, but EntityLivingBase does the vanilla process instead. Was there a specific reason for this? Edited January 4, 20187 yr by donington
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