Jump to content

Recommended Posts

Posted

I am using

world.setBlockState()

to place blocks in the world. I want to place down a chest that has stuff in it into the world.

 

So far, I have found out how to place down the empty chest using this code:

world.setBlockState(pos, Blocks.chest.getDefaultState().withProperty(BlockChest.FACING, EnumFacing.NORTH));

However, I understand that I need to edit the tile entity to put stuff in the chest. But I cannot find any way to access the tile entity through the block state. I need to edit it through the block state because

getDefaultState()

will override what I put in the chest. Is there any way to get the block state without overriding chest contents, or add chest contents through the block state?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.