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[1.12] Missing methods when in Server outside of dev? (getBiomeName(),getBufferData())


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Hi all,


I'm having at least two method calls that work fine in SP and MP when in development and in SP when running Minecraft, but fail when running a server:


java.lang.NoSuchMethodError: net.minecraft.world.biome.Biome.func_185359_l()Ljava/lang/String;
    at org.millenaire.common.WorldGenVillage.generateVillageAtPoint_findVillageType(WorldGenVillage.java:768)


(That's Biome.getBiomeName())




java.lang.NoSuchMethodError: net.minecraft.network.play.server.SPacketCustomPayload.func_180735_b()Lnet/minecraft/network/PacketBuffer;
    at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.<init>(FMLProxyPacket.java:62)
    at org.millenaire.common.network.ServerSender.sendPacketToPlayer(ServerSender.java:378)


(That's CPacketCustomPayload.getBufferData())


I "fixed" the first one by using reflection to access biomeName directly. Not a real solution though.


Is this a known Forge problem? I saw references online to other people having the issue with getBiomeName, but no proper solution.



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Great, a whole new constraint for developers... (well, new if you're coming from 1.7). I admit I hadn't thought something like getBiomeName() could be client-only (it obviously wasn't in 1.7).


And my packet system works fine, why do you want me to migrate 50+ packet types to a new system?

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24 minutes ago, diesieben07 said:

This has existed since 1.3.


I honestly doubt it does. And yes, I would recommend that.


The principle exists since 1.3, but's clearly been extended. Anyway I checked, in 1.7 for biomeName there was no issue because the field was accessible.


And my packet system works fine in SP in 1.12 and I have a few million mod downloads for 1.7 of people who obviously managed to play with my packet system... assume all you want. Reworking it to use the new Forge system is a huge amount of work, and you have no way of knowing whether it's worth it or not.

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