Posted February 16, 20187 yr I would like to check if an item has been added to the capability or removed from the capability by something. Like an hopper for exactly . Is there an event for it? Or do I have to manually check every tick if they slot has changed. This is my class: Spoiler package com.mart.display.common.tile; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.ITickable; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.CapabilityInject; import net.minecraftforge.common.capabilities.ICapabilityProvider; import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.ItemStackHandler; import javax.annotation.Nullable; public class TileDisplay extends TileBase implements ITickable, ICapabilityProvider { private boolean rotation; private int rotationDegrees = 0; private float xAxisCoord = 0.5f; private float yAxisCoord = 0.75f; private float zAxisCoord = 0.5f; private ItemStackHandler itemStackHandler; public TileDisplay(){ this.rotation = true; this.itemStackHandler = new ItemStackHandler(1); } @Override public void update() { } public void extractItem(EntityPlayer player) { if (this.itemStackHandler.getStackInSlot(0).isEmpty()) { return; } player.inventory.addItemStackToInventory(this.itemStackHandler.extractItem(0, 64, false)); notifyUpdate(); } public void setItem(ItemStack heldItem, EntityPlayer player, EnumHand hand) { if (!this.itemStackHandler.getStackInSlot(0).isEmpty()) { return; } ItemStack heldItem2 = heldItem.copy(); heldItem2.setCount(1); this.itemStackHandler.setStackInSlot(0, heldItem2); heldItem.setCount(heldItem.getCount() - 1); player.setHeldItem(hand, heldItem); notifyUpdate(); } @Override public NBTTagCompound writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); compound.setBoolean("rotation", this.rotation); compound.setInteger("rotationDegrees", this.rotationDegrees); compound.setFloat("xAxisCoord", this.xAxisCoord); compound.setFloat("yAxisCoord", this.yAxisCoord); compound.setFloat("zAxisCoord", this.zAxisCoord); compound.setTag("itemStackHandler", this.itemStackHandler.serializeNBT()); return compound; } @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); this.rotation = compound.getBoolean("rotation"); this.rotationDegrees = compound.getInteger("rotationDegrees"); this.xAxisCoord = compound.getFloat("xAxisCoord"); this.yAxisCoord = compound.getFloat("yAxisCoord"); this.zAxisCoord = compound.getFloat("zAxisCoord"); this.itemStackHandler.deserializeNBT(compound.getCompoundTag("itemStackHandler")); } public ItemStack getItemStack() { return this.itemStackHandler.getStackInSlot(0); } public void toggleRotation(EnumFacing facing) { rotation = !rotation; switch (facing){ case EAST: this.rotationDegrees = 90; break; case WEST: this.rotationDegrees = 90; break; default: this.rotationDegrees = 0; break; } } public boolean isRotation() { return rotation; } public int getRotationDegrees() { return rotationDegrees; } public void moveItemXAxis() { if(this.xAxisCoord >= 2.5f){ this.xAxisCoord = -1.5f; } else{ this.xAxisCoord += 0.1f; } } public void moveItemYAxis() { if(this.yAxisCoord >= 3){ this.yAxisCoord = 0.75f; } else{ this.yAxisCoord += 0.1f; } } public void moveItemZAxis() { if(this.zAxisCoord >= 2.5f){ this.zAxisCoord = -1.5f; } else{ this.zAxisCoord += 0.1f; } } public float getxAxisCoord() { return xAxisCoord; } public float getyAxisCoord() { return yAxisCoord; } public float getzAxisCoord() { return zAxisCoord; } @Override public boolean hasCapability(Capability<?> capability, EnumFacing facing) { if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) { return true; } return super.hasCapability(capability, facing); } @Override public <T> T getCapability(Capability<T> capability, EnumFacing facing) { if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) { return (T) this.itemStackHandler; } return super.getCapability(capability, facing); } } Thanks! Edited February 16, 20187 yr by MinecraftMart
February 16, 20187 yr ItemStackHandler#onContentsChanged is called when the contents of an ItemStackHandler change, you can extend ItemStackHandler (possibly in an anonymous class inside your TileEntity) and override this to do you what you need. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.