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Flipped Block Rendering Weirdly


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Basically, I'm trying to make the block render upsidedown if the block above it is solid.


I don't know very much about OpenGL, so I just kind of winged it. And, for the most part, it works... except for the fact that it does not render the faces nearest the viewer, and I have no idea why. It only happens when it's flipped; not when it renders normally.




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