Posted February 26, 20187 yr I'm trying to get a Capability value for a player in RenderGameOverlayEvent but from there I can only get the PlayerSP and seems like the the capability is not sent. How do I send changes to client as soon as I update the capability's values? Actual Code: https://github.com/Insane-96/IguanaTweaksReborn/blob/master/common/net/insane96mcp/iguanatweaks/modules/ModuleMovementRestriction.java#L271
February 27, 20187 yr Author Any good tutorial / guide / vanilla packet I can see from for custom packets?
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