It's posible to make a custom NPC that explodes when collide?
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By BlizzardRustler · Posted
Hello all, I am trying to figure out how to prevent a custom entity from walking over blocks. My Entity is extending PathfinderMob. I have tried setMapUpStep(0.6f), disabling jumping, and overriding getStepHeight and returning 0.6f. Any help would be greatly appreciated. Thank you! EDIT: Thought I should include MC and Forge versions. MC : 1.20.1 Forge: 47.3.0 -
i tried starting the game, minecraft starts; crashes after a couple seconds of loading screen. heres the log: https://pastebin.com/a6aMcGYF im playing on curseforge launcher, forge 1.20.1 and got quite a few mods pls help
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By TileEntity · Posted
Add the crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here -
By Fabri18181 · Posted
Este fue el registro de la consola alguien me ayuda este fue el error [08Sep2024 14:02:28.608] [main/ERROR] [net.minecraftforge.fml.loading.RuntimeDistCleaner/DISTXFORM]: Attempted to load class net/minecraft/client/Minecraft for invalid dist DEDICATED_SERVER
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