Jump to content

Recommended Posts

Posted (edited)

I need to know when a packet is received. Forge has a handler for when a chat message is received, I want something exactly the same except for handling different packets(specifically the velocity updates and animations update). My end goal is to in some way, accurately know the distance an entity was attacked from and make a prediction as to which entity attacked them; it seems the only way to do this is to calculate the entities distance to all nearby mobs when it's velocity is updated from being attacked. I have been attempting to use hurtDelay and several other fields to avoid this problem here, but it seems I just cannot accurate values(or maybe I do and the idea that I could possibly have a "perfect" prediction by measuring distances the second the velocity packet is received bugs me).

 

I know a few ways I could do this(ASM or replace the instance of NetHandler when it is instantiated), but I do not know what the best way is. I would like for whatever method I choose not to conflict with other mods.

 

I am forced to use 1.8.9, sorry for being outdated.

Edited by Ben0017
Added more information
Posted

What exactly are you trying to do? The server already knows who attacked you so why not just have the server send the info directly? Or is it because you want this to be a client-side-only mod?

 

What specifically are you trying to do? Are you doing this for projectiles like arrows? In that case I think  you could simply detect when arrow are created and tag them with information about the entity at that location that probably is shooting it.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Posted (edited)

It is going to be a client side mod only. The only information the server sends when an entity is attacked is the animation/velocity packets, both of which do not fire a forge event.

 

I need to know when each packet is received, and the target entity. In the NetHandlerPlayClient class, there are methods, such as handleAnimation(), which do not fire any forge event. I need to somehow make these methods fire an event, similar to how the handleChat() method fires a forge event.

 

I would like to know the correct way to implement this into a forge mod, I already know I could insert a line of code with ASM or replace the NetHandlerPlayClient variable when it is initialized with an instance of a nearly identical class; however, there probably is a better way to fix my problem since ASM should be a last resort.

 

Edited by Ben0017

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • So am trying to make a custom 1.19.2 modpack and everything works until I add Oculus. I have tried Oculus+Embedium and Oculus+Rubdium and by themselves they work but as soon as I add anything it crashes no matter what it is. The modpack works fine with just Embedium and Rubdium. Can you help me to see if this is something i can fix or do i just have to deal with not having shaders. Here is the crash log. Thank you for your time. https://paste.ee/p/WXfNZ24K
    • New users at Temureceive a 40 Off discount on orders over 40 Off Use the code [{acx318439}]] during checkout to get TemuDiscount 40 Off For New Users. You n save 40 Off off your first order with the Promo Code available for a limited time only. Extra 30% off for new and existing customers + Up to $40 Off % off & more. Temu Promo Codes for New users- [{acx318439}]] Temudiscount code for New customers- [{acx318439}]] Temu $40 Off Promo Code- [{acx318439}]] what are Temu codes- acx318439 does Temu give you $40 Off - [{acx318439}]] Yes Verified Temu Promo Code january 2025- {acx318439} TemuNew customer offer {acx318439} Temudiscount codejanuary 2025 {acx318439} 40 off Promo Code Temu {acx318439} Temu 40% off any order {acx318439} 40 dollar off Temu code {acx318439} TemuCoupon $40 Off off for New customers There are a number of discounts and deals shoppers n take advantage of with the Teemu Coupon Bundle [{acx318439}]]. TemuCoupon $40 Off off for New customers [{acx318439}]] will save you $40 Off on your order. To get a discount, click on the item to purchase and enter the code. You n think of it as a supercharged savings pack for all your shopping needs Temu Promo Code 80% off – [{acx318439}]] Free Temu codes 50% off – [{acx318439}]] TemuCoupon $40 Off off – [{acx318439}]] Temu buy to get ₱39 – [{acx318439}]] Temu 129 coupon bundle – [{acx318439}]] Temu buy 3 to get €99 – [{acx318439}]] Exclusive $40 Off Off TemuDiscount Code Temu $40 Off Off Promo Code : (acx318439) Temu Discount Code $40 Off Bundle acx318439) acx318439 Temu $40 Off off Promo Code for Exsting users : acx318439) Temu Promo Code $40 Off off Temu 40 Off coupon code (acx318439) will save you 40 Off on your order. To get a discount, click on the item to purchase and enter the code. Yes, Temu offers 40 Off Coupon Code “acx318439” for Existing Customers.  You can get a 40 Off bonus plus 30% off any purchase at Temu with the 40 Off Coupon Bundle at Temu if you sign up with the referral code [{acx318439}]] and make a first purchase of $40 Off or more. Temu Promo Code 40 off-{acx318439} Temu Promo Code -{acx318439} Temu Promo Code $40 Off off-{acx318439} kubonus code -{acx318439} Get ready to unlock a world of savings with our free Temu UK coupons! We’ve got you covered with a wide range of Temu UK coupon code options that will help you maximize your shopping experience.30% Off Temu UK Coupons, Promo Codes + 25% Cash Back [ acx318439]   Yes, Temu offers 40 off coupon code {acx318439} for first-time users. You can get a $40 bonus plus 40% off any purchase at Temu with the $40 Coupon Bundle if you sign up with the referral code [{acx318439}]] and make a first purchase of $40 or more. If you are who wish to join Temu, then you should use this exclusive TemuCoupon code 40 off (acx318439) and get 40 off on your purchase with Temu. You can get a 40% discount with TemuCoupon code {acx318439}. This exclusive offer is for existing customers and can be used for a 40 reduction on your total purchase. Enter coupon code {acx318439} at checkout to avail of the discount. You can use the code {acx318439} to get a 40 off TemuCoupon as a new customer. Apply this TemuCoupon code $40 off (acx318439) to get a $40 discount on your shopping with Temu. If you’re a first-time user and looking for a TemuCoupon code $40 first time user(acx318439) then using this code will give you a flat $40 Off and a 90% discount on your Temu shopping.     •    acx318439: Enjoy flat 40% off on your first Temu order.     •    acx318439: Download the Temu app and get an additional 40% off.     •    acx318439: Celebrate spring with up to 90% discount on selected items.     •    acx318439: Score up to 90% off on clearance items.     •    acx318439: Beat the heat with hot summer savings of up to 90% off.     •    acx318439: Temu UK Coupon Code to 40% off on Appliances at Temu. How to Apply Temu Coupon Code? Using the TemuCoupon code $40 off is a breeze. All you need to do is follow these simple steps:     1    Visit the Temu website or app and browse through the vast collection of products.     2    Once you’ve added the items you wish to purchase to your cart, proceed to the checkout page.     3    During the checkout process, you’ll be prompted to enter a coupon code or promo code.     4    Type in the coupon code: [{acx318439}]] and click “Apply.”     5    Voila! You’ll instantly see the $40 discount reflected in your total purchase amount. Temu New User Coupon: Up To 90% OFF For Existing Customers Temu Existing customer’s coupon codes are designed just for new customers, offering the biggest discounts 90% and the best deals currently available on Temu. To maximize your savings, download the Temu app and apply our Temu new user coupon during checkout.     •    acx318439: New users can get up to 80% extra off.     •    acx318439: Get a massive 40% off your first order!     •    acx318439: Get 20% off on your first order; no minimum spending required.     •    acx318439: Take an extra 15% off your first order on top of existing discounts.     •    acx318439: Temu UK Enjoy a 40% discount on your entire first purchase.  
    • What do I do now when it says "1 error"?
    • Hello everyone new here how are you all?
    • I haven't tested it but under https://minecraft.wiki/w/Items_model_definition it says now:   So I guess the resource location must have changed with 1.24.4, which means you need to move your models/item/ to the new source. But as I said I haven't tested this so it also may be that this wont work. Nevertheless give it a try      EDIT (important) So now I tested it and found out how it works   Let the model files (e.g. the .json from blockbench) within "assets/<your_mod_id>/models/item" In addition to that do the following: Every model you added will need a new file under "assets/<your_mod_id>/items" That file is also a JSON and looks like this: { "model": { "type": "minecraft:model", "model": "your_mod_id:item/custom_item" } } - "type" can be minecraft:model, minecraft:composite, minecraft:condition, minecraft:select, minecraft:range_dispatch, minecraft:empty, minecraft:bundle/selected_item or minecraft:special. (In most cases you would need minecraft:model) - "model" is the path to your actual model for this item. For example the value above would point to "assets/your_mod_id/models/item/custom_item"
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.