Posted March 10, 201312 yr how would i go about making a vanilla mob drop items every (for example) ten minuites without it having to die? Use examples, i have aspergers. Examples make sense to me.
March 10, 201312 yr you could use LivingUpdateEvent and NBT of an entity (as a counter) to achieve this . mnn.getNativeLang() != English If I helped you please click on the "thank you" button.
March 10, 201312 yr Author okeeeeey, so i did this @ForgeSubscribe public void onEntityDrop(LivingUpdateEvent event) { rand = Math.random(); if (event.entityLiving instanceof EntityCow) { //The integer at the end relates to how many Items will be dropped(percentage). if (rand < 0.75d){ //The integer at the end relates to how many Items will be dropped(amount). event.entityLiving.dropItem(ashtonsmod.Manure.shiftedIndex, 1); } } now whenever i spawn a cow it spawns thousand of items continuousely??? heeeeeelp before i drown in poop! Use examples, i have aspergers. Examples make sense to me.
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