kreezxil Posted April 7, 2018 Posted April 7, 2018 If all you want to do is that, you'll need to look at data packs, however, that won't be available until 1.13. There are at least 2 other options. 1. Code a new item/block with the new name and tell your new recipe to return that new item/block. 2. Install crafttweaker into your pack and use the Zenscript to change the name of the item that will be returned. I strongly suggest option #1 as this option can lead to unforeseen issues. Unforeseen to you, the rest of us already know what will happen. Quote https://www.akliz.net/manage/aff.php?aff=179 coupon: kreezxil KreezCraft.com - Twitch.TV/Kreezxil - YouTube.com/Kreezxil
Matryoshika Posted April 7, 2018 Posted April 7, 2018 Or you know, just call ItemStack::setStackDisplayName in Item::onCreated if it's your own item, or subscribe to the ItemCraftedEvent if you're dealing with other's items. Quote Also previously known as eAndPi. "Pi, is there a station coming up where we can board your train of thought?" -Kronnn Published Mods: Underworld Handy links: Vic_'s Forge events Own WIP Tutorials.
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