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[1.12] TESR vs a magic model?


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I'm working on a new mod that has a block with some specialized rendering. The gist of the idea is that I want the normal model to render when there is nothing obscuring the view, otherwise I want to draw a bright outline around the block when it's not directly visible to the player. I managed to implement this as a TESR pretty easily, but I'm wondering if that's the Right Way to do -- i.e. is there a way to pull off a similar trick using some sort of advanced model that might be more efficient?





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