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how to use setVelocity


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Her is how I use in an item. It shoots the player in the direction they are looking:


    protected void onCtrlRight(World worldIn, EntityPlayer playerIn, ItemStack stack) {
        Vec3d lookVec = playerIn.getLookVec();
        double x = lookVec.xCoord;
        double y = lookVec.yCoord;
        double z = lookVec.zCoord;
        playerIn.setVelocity(x * 10, y, z * 10);
        stack.damageItem(1, playerIn);


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