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Posted

Hi,

 

I'm wondering how I can change mod mappings in order to convert some

changed block names over to the new names as I'm currently refactoring my 

complete src code like every few months and don't want to re-create my entire

test world again.

 

Thx in advance.

Bektor

Developer of Primeval Forest.

Posted

RegistryEvent.MissingMappings<T> is fired when there are missing mappings for a registry and can be used to remap them to new names.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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