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[Solved] [1.12.2] Light sources not working (Custom Dimension)


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So I am currently in the proccess of creating my own dimension. I have the dimension generating properly, and the custom blocks spawning as they should.

The issue I seem to have run into is that no light sources work at all. Its as if the light level is permanently zero.

I tried looking into my World Provider for something I missed in the light brightness table calculations.


If you have an idea of what this could be, as a result of this being a common problem please let me know!

If its me missing something specific, then I can post code as needed.

Any help would be fantastic as this is the last problem to fix!




I solved this issue by removing the overridden "generateLightBrightnessTable" method. I guess the game doesn't want me to tamper with it.

Edited by guyWITH2forks
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