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MC Crashes When I Load a Large Schematic


MCAlts
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My minecraft crashes with the error The game crashed whilst batching chunks Error: java.lang.IndexOutOfBoundsException

This is the Crash Report

 

---- Minecraft Crash Report ----
// Who set us up the TNT?

Time: 20/06/18 12:19 PM
Description: Batching chunks

java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:546)
    at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:893)
    at net.minecraft.client.renderer.WorldRenderer.func_181662_b(WorldRenderer.java:437)
    at com.github.lunatrius.core.client.renderer.GeometryTessellator.drawQuads(GeometryTessellator.java:148)
    at com.github.lunatrius.core.client.renderer.GeometryTessellator.drawQuads(GeometryTessellator.java:108)
    at com.github.lunatrius.core.client.renderer.GeometryTessellator.drawCuboid(GeometryTessellator.java:90)
    at com.github.lunatrius.core.client.renderer.GeometryTessellator.drawCuboid(GeometryTessellator.java:73)
    at com.github.lunatrius.core.client.renderer.GeometryTessellator.drawCuboid(GeometryTessellator.java:69)
    at com.github.lunatrius.schematica.client.renderer.chunk.overlay.RenderOverlay.func_178581_b(RenderOverlay.java:136)
    at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:78)
    at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:38)
    at java.lang.Thread.run(Thread.java:745)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:546)
    at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:893)
    at net.minecraft.client.renderer.WorldRenderer.func_181662_b(WorldRenderer.java:437)
    at com.github.lunatrius.core.client.renderer.GeometryTessellator.drawQuads(GeometryTessellator.java:148)
    at com.github.lunatrius.core.client.renderer.GeometryTessellator.drawQuads(GeometryTessellator.java:108)
    at com.github.lunatrius.core.client.renderer.GeometryTessellator.drawCuboid(GeometryTessellator.java:90)
    at com.github.lunatrius.core.client.renderer.GeometryTessellator.drawCuboid(GeometryTessellator.java:73)
    at com.github.lunatrius.core.client.renderer.GeometryTessellator.drawCuboid(GeometryTessellator.java:69)

-- Affected level --
Details:
    Level name: MpServer
    All players: 1 total; [EntityPlayerSP['MCAlts'/2598998, l='MpServer', x=11541.52, y=9.28, z=-8236.68]]
    Chunk stats: MultiplayerChunkCache: 80, 80
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options: 
    Level spawn location: 1800.00,78.00,13805.00 - World: (1800,78,13805), Chunk: (at 8,4,13 in 112,862; contains blocks 1792,0,13792 to 1807,255,13807), Region: (3,26; contains chunks 96,832 to 127,863, blocks 1536,0,13312 to 2047,255,13823)
    Level time: 27280507 game time, 27389843 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 1 total; [EntityPlayerSP['MCAlts'/2598998, l='MpServer', x=11541.52, y=9.28, z=-8236.68]]
    Retry entities: 0 total; []
    Server brand: BungeeCord (git:BungeeCord-Bootstrap:1.12-SNAPSHOT:aef3861:1294) <- PaperSpigot
    Server type: Non-integrated multiplayer server
Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:347)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2536)
    at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:44)
    at java.lang.Thread.run(Thread.java:745)

-- System Details --
Details:
    Minecraft Version: 1.8.9
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 423526144 bytes (403 MB) / 754974720 bytes (720 MB) up to 34359738368 bytes (32768 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx32G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP 9.19 Powered by Forge 11.15.1.1722 5 mods loaded, 5 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJA    mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) 
    UCHIJA    FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.1722.jar) 
    UCHIJA    Forge{11.15.1.1722} [Minecraft Forge] (forge-1.8.9-11.15.1.1722.jar) 
    UCHIJA    LunatriusCore{1.1.2.32} [LunatriusCore] (LunatriusCore-1.8.9-1.1.2.32-universal (3).jar) 
    UCHIJA    Schematica{1.7.7.143} [Schematica] (Schematica-1.8.9-1.7.7.143-universal (3).jar) 
    Loaded coremods (and transformers): 
    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    Launched Version: 1.8.9-forge1.8.9-11.15.1.1722
    LWJGL: 2.9.4
    OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: Jriggs007_s_PvP_Faithful (1).zip
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 4x AMD A10-7800 Radeon R7, 12 Compute Cores 4C+8G 

Edited by MCAlts
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