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Controlling Mob when Ridden


ChaoticSoul

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I have made it so I can mount on the mob but I am unable to control it when I do,

package com.ChaoticSoul.MoreArmor.entity;

import java.util.Set;

import com.ChaoticSoul.MoreArmor.init.ModItems;
import com.google.common.collect.Sets;

import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackRanged;
import net.minecraft.entity.ai.EntityAIFollow;
import net.minecraft.entity.ai.EntityAIFollowOwnerFlying;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISit;
import net.minecraft.entity.ai.EntityAIWanderAvoidWater;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.passive.EntityParrot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityTippedArrow;
import net.minecraft.init.Items;
import net.minecraft.init.MobEffects;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;

public class EntityPegasus extends EntityParrot implements IRangedAttackMob{


	public EntityPegasus(World worldIn) {
		super(worldIn);
		
	
	}
    protected void applyEntityAttributes()
    {
        super.applyEntityAttributes();
        this.getEntityAttribute(SharedMonsterAttributes.MAX_HEALTH).setBaseValue(20.0D);
        this.getEntityAttribute(SharedMonsterAttributes.ARMOR).setBaseValue(6);
        this.getEntityAttribute(SharedMonsterAttributes.FLYING_SPEED).setBaseValue(10.0D);
        this.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.20000000298023224D);

    }


	
    
	
	protected void initEntityAI()
	{
        this.tasks.addTask(1, new EntityAIFollowOwnerFlying(this, 1.0D, 5.0F, 1.0F));
        this.tasks.addTask(1, new EntityAISit(this));
	    this.tasks.addTask(1, new EntityAIAttackRanged(this, 1.25D, 10, 10.0F));
	    this.tasks.addTask(2, new EntityAIWanderAvoidWater(this, 1.0D, 1.0000001E-5F));
	    this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
	    this.tasks.addTask(4, new EntityAILookIdle(this));
	    this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityLiving.class, 10, true, false, IMob.MOB_SELECTOR));
        this.tasks.addTask(1, new EntityAIFollow(this, 1.0D, 3.0F, 7.0F));
	}
	
	@Override
    public void attackEntityWithRangedAttack(EntityLivingBase target, float distanceFactor)
    {
		
        
		EntityTippedArrow entitytippedarrow = new EntityTippedArrow(this.world, this);
        double d0 = target.posY + (double)target.getEyeHeight() - 1.100000023841858D;
        double d1 = target.posX - this.posX;
        double d2 = d0 - entitytippedarrow.posY;
        double d3 = target.posZ - this.posZ;
        float f = MathHelper.sqrt(d1 * d1 + d3 * d3) * 0.2F;
        entitytippedarrow.shoot(d1, d2 + (double)f, d3, 1.6F, 12.0F);
        this.playSound(SoundEvents.ENTITY_SNOWMAN_SHOOT, 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
        this.world.spawnEntity(entitytippedarrow);
        PotionEffect potion = new PotionEffect(Potion.getPotionById(2), 100, 2);
        
        if(target.hitByEntity(entitytippedarrow)==true) 
        {
        	target.addPotionEffect(potion);
        }
        
        
		EntityTippedArrow entitytippedarrow2 = new EntityTippedArrow(this.world, this);
        double d4 = target.posY + (double)target.getEyeHeight() - 1.100000023841858D;
        double d5 = target.posX - this.posX;
        double d6 = d4 - entitytippedarrow2.posY;
        double d7 = target.posZ - this.posZ;
        float f2 = MathHelper.sqrt(d1 * d1 + d3 * d3) * 0.2F;
        entitytippedarrow2.shoot(d1, d2 + (double)f, d3, 1.6F, 12.0F);
        this.playSound(SoundEvents.ENTITY_SNOWMAN_SHOOT, 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
        this.world.spawnEntity(entitytippedarrow2);
        PotionEffect potion2 = new PotionEffect(Potion.getPotionById(2), 100, 2);
        
        if(target.hitByEntity(entitytippedarrow2)==true) 
        {
        	target.addPotionEffect(potion2);
        }
        
        

		EntityTippedArrow entitytippedarrow3 = new EntityTippedArrow(this.world, this);
        double d8 = target.posY + (double)target.getEyeHeight() - 1.100000023841858D;
        double d9 = target.posX - this.posX;
        double d10 = d4 - entitytippedarrow3.posY;
        double d11 = target.posZ - this.posZ;
        float f3 = MathHelper.sqrt(d1 * d1 + d3 * d3) * 0.2F;
        entitytippedarrow3.shoot(d1, d2 + (double)f, d3, 1.6F, 12.0F);
        this.playSound(SoundEvents.ENTITY_SNOWMAN_SHOOT, 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F));
        this.world.spawnEntity(entitytippedarrow3);
        PotionEffect potion3 = new PotionEffect(Potion.getPotionById(2), 100, 2);
        
        if(target.hitByEntity(entitytippedarrow3)==true) 
        {
        	target.addPotionEffect(potion3);
        }
    }

	@Override
	public void setSwingingArms(boolean swingingArms) {
		// TODO Auto-generated method stub
		
	}
	
    protected void mountTo(EntityPlayer player)
    {
        player.rotationYaw = this.rotationYaw;
        player.rotationPitch = this.rotationPitch;


        if (!this.world.isRemote)
        {
            player.startRiding(this);
        }
    }
	
    private static final Set<Item> TAME_ITEMS = Sets.newHashSet(ModItems.SAPPHIRE);
    private static final Item DEADLY_ITEM = ModItems.ANTI_PET_CHARM;
	
	@Override
	public boolean processInteract(EntityPlayer player, EnumHand hand) {
	    {
	        ItemStack itemstack = player.getHeldItem(hand);

	        if (!this.isTamed() && TAME_ITEMS.contains(itemstack.getItem()))
	        {
	            if (!player.capabilities.isCreativeMode)
	            {
	                itemstack.shrink(1);
	            }

	            if (!this.isSilent())
	            {
	                this.world.playSound((EntityPlayer)null, this.posX, this.posY, this.posZ, SoundEvents.ENTITY_PARROT_EAT, this.getSoundCategory(), 1.0F, 1.0F + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F);
	            }

	            if (!this.world.isRemote)
	            {
	                if (this.rand.nextInt(10) == 0 && !net.minecraftforge.event.ForgeEventFactory.onAnimalTame(this, player))
	                {
	                    this.setTamedBy(player);
	                    this.playTameEffect(true);
	                    this.world.setEntityState(this, (byte)7);
	                }
	                else
	                {
	                    this.playTameEffect(false);
	                    this.world.setEntityState(this, (byte)6);
	                }
	            }

	            return true;
	        }
	        else if (itemstack.getItem() == DEADLY_ITEM)
	        {
	            if (!player.capabilities.isCreativeMode)
	            {
	                itemstack.shrink(1);
	            }

	            this.addPotionEffect(new PotionEffect(MobEffects.POISON, 900));

	            if (player.isCreative() || !this.getIsInvulnerable())
	            {
	                this.attackEntityFrom(DamageSource.causePlayerDamage(player), Float.MAX_VALUE);
	            }

	            return true;
	        }
	        else  
	        {
	            if(this.isTamed()==true)
	            {
	            	this.mountTo(player);
	            	return true;
	            	
	            }
	            			
	            				
	            else 
	            {
		            return super.processInteract(player, hand);
	            }


	        }
	    }
}}






	


    PS: I also want the player to be able to fly when riding this mob.

Edited by ChaoticSoul
extra info
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