Hi,
I've made fading and floating text effect like this:
It's cool, I like how it ended up but... There is framerate issue. When making this, I was at 75FPS cap (VSync) and after unlocking to unlimited FPS, text started moving way too fast.
Here is the code
@SubscribeEvent
public void onRenderOverlayText(RenderGameOverlayEvent.Text event) {
ScaledResolution sr = event.getResolution();
EntityPlayer player = Minecraft.getMinecraft().player;
GL11.glPushMatrix();
GL11.