Hi, I've made fading and floating text effect like this: It's cool, I like how it ended up but... There is framerate issue. When making this, I was at 75FPS cap (VSync) and after unlocking to unlimited FPS, text started moving way too fast. Here is the code @SubscribeEvent public void onRenderOverlayText(RenderGameOverlayEvent.Text event) { ScaledResolution sr = event.getResolution(); EntityPlayer player = Minecraft.getMinecraft().player; GL11.glPushMatrix(); GL11.